The current version allows you to converse with Agents in the game, like this:
It is also a brand new Minecraft AI framework/library,
enabling you to easily create your own Agents and customize their logic without requiring deep Java expertise or mod development skills, and without directly dealing with the modloader.
For more information about the framework, please refer to NC Framework Introduction (Note: Link text remains as is, assuming the target file will also be translated).
To use this mod, simply download it and install it into your mods folder. We have included a few models for you to use out-of-the-box, such as:
- DeepSeek
- 银影 (Silhouette)
- Any model using the
OpenAIAPI
For how to use the built-in models, please see the Built-in Model Configuration Guide.
If you want more models, you can try developing your own or use plugins developed by other developers.
Of course, in the early stages, there might not be enough developers willing to invest time in developing NC plugins. Therefore, we provide a Simple Development Guide for regular users.
If you know any Java or mod developers, please recommend this project to them. We aim to build a complete Minecraft AI ecosystem.
For the future, we have plans up to version 4.0, with the ultimate goal of materializing Agents.
Below is our roadmap:
- 1.0 Implement basic
Agentusage and control functions. - 2.0 (In Progress) Add more
Agentmodels and improve support for third-partyAgents. EnableAgentsto have interactive skills withplayers. - 3.0 Add the
MCPsystem, improving support for third-partyMCP Serversthrough plugins and interfaces. EnableAgentsto have the ability to interact directly withMinecraft. - 4.0 Materialize
Agentsintoplayers, making them behave like real players.
Additional Updates (Not included in main versions):
For more detailed information about future plans, please refer to How NeuraCraft & Minecraft Evolve in the AI Era (Not yet written).
Currently, we only provide the 1.20.1 version. If you need the mod for other versions, you can contact us, and we will try to provide you with beta versions for other editions.
Thanks to the excellent architectural design, this process usually takes no more than 40 minutes to 1.5 hours (excluding plugins).
If you are interested in contributing to this project, you can use GitHub to submit PRs, or directly contact us to express your interest. We are very happy to accept your contributions. We also need documentation writers. If you are interested in writing documentation, please contact us.
For information on how to start contributing, please see How to Contribute to NeuraCraft (At present, you can directly contact.).
Find out more about NeuraCraft on our Curseforge or Modrinth Page
Note: Your AI interaction experience with the NeuraCraft mod may vary depending on the model used.

