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A-RenderingDrawing game state to the screenDrawing game state to the screenC-DocsAn addition or correction to our documentationAn addition or correction to our documentationD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesA "normal" level of difficulty; suitable for simple features or challenging fixesD-ShadersThis code uses GPU shader languagesThis code uses GPU shader languagesS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!X-UncontroversialThis work is generally agreed uponThis work is generally agreed upon
Description
How can Bevy's documentation be improved?
When looking at the docs for Material there is no way for a user who is unfamiliar with shaders to understand what each shader is intended to be used for.
Ideally there should be a short snippet detailing what the shader does in simple terms.
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A-RenderingDrawing game state to the screenDrawing game state to the screenC-DocsAn addition or correction to our documentationAn addition or correction to our documentationD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesA "normal" level of difficulty; suitable for simple features or challenging fixesD-ShadersThis code uses GPU shader languagesThis code uses GPU shader languagesS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!X-UncontroversialThis work is generally agreed uponThis work is generally agreed upon