Shard3D has moved over to GitLabs! This is due to storage issues and bandwith from the libraries included (especially .lib), and github not wanting to accept my student benefits request for whatever reason
Shard3D Engine, a 2000s styled engine running on Vulkan 1.3
The goal is to make a full on editor based engine with 2000s styled graphics with modern technology, with tons of customisation. Read more on the website: https://www.shard3d.com
Requires version 1.3.211.0 of Vulkan SDK: https://vulkan.lunarg.com/sdk/home#windows Make sure to install GLM and SDL2, and that the vulkan environment variable states VULKAN_SDK.
Use premake_build.bat to generate your project files
- Look Around = Right MB
- Move Left = A
- Move Right = D
- Move Forward = W
- Move Backward = S
- Move Up = SPACE
- Move Down = RIGHT CONTROL
- Slow Down Movement = LEFT CONTROL
- Speed Up Movement = LEFT SHIFT
Shard3D supports scripting in both C# and Visual Basic, and you may use them interchangeably. C++ Native scripting is also available, but does not have the same flexibility as previously mentioned languages, and must be hard-coded in the project.
