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Dev Log
Today I got a lot done and I plan to continue working on it through the night. Despite thinking I was done with the skill pages like I said I was in the roadmap, today was still focused on them. It wasn't just some visual improvements either. The pages are now connected to the Minecraft Advancement system and I created a trigger for when an achievement is unlocked that should also be usable by vanilla advancements as well. I also made some improvements in the handler system so now the base handler pretty much handles everything and the minimal additional code is needed to handle the player skill tree. I also moved code that handled generating the location of the tabs to the client so the server doesn't have to process that anymore and additionally only send the client what they have access to and nothing more. I also improved and fixed the serialization of the skill tree handler and set up the basis for syncing entity data to the clients related to the skill tree but that's something for later.