Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -1113,17 +1113,14 @@ private void SendConnectionApprovedMessage(ulong approvedClientId)
/// </summary>
internal void CreateAndSpawnPlayer(ulong ownerId)
{
if (NetworkManager.DistributedAuthorityMode && NetworkManager.AutoSpawnPlayerPrefabClientSide)
{
var playerPrefab = NetworkManager.FetchLocalPlayerPrefabToSpawn();
if (playerPrefab != null)
{
var globalObjectIdHash = playerPrefab.GetComponent<NetworkObject>().GlobalObjectIdHash;
var networkObject = NetworkManager.SpawnManager.GetNetworkObjectToSpawn(globalObjectIdHash, ownerId, playerPrefab.transform.position, playerPrefab.transform.rotation);
networkObject.IsSceneObject = false;
networkObject.NetworkManagerOwner = NetworkManager;
networkObject.SpawnAsPlayerObject(ownerId, networkObject.DestroyWithScene);
}
var playerPrefab = NetworkManager.FetchLocalPlayerPrefabToSpawn();
if (playerPrefab != null)
{
var globalObjectIdHash = playerPrefab.GetComponent<NetworkObject>().GlobalObjectIdHash;
var networkObject = NetworkManager.SpawnManager.GetNetworkObjectToSpawn(globalObjectIdHash, ownerId, playerPrefab.transform.position, playerPrefab.transform.rotation);
networkObject.IsSceneObject = false;
networkObject.NetworkManagerOwner = NetworkManager;
networkObject.SpawnAsPlayerObject(ownerId, networkObject.DestroyWithScene);
}
}

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -347,7 +347,7 @@ public void Handle(ref NetworkContext context)
NetworkObject.Deserialize(serializedObject, m_ReceivedSceneObjectData, networkManager);
}

if (networkManager.AutoSpawnPlayerPrefabClientSide)
if (networkManager.DistributedAuthorityMode && networkManager.AutoSpawnPlayerPrefabClientSide)
{
networkManager.ConnectionManager.CreateAndSpawnPlayer(OwnerClientId);
}
Expand Down