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A powerful Unity Editor extension to detect and safely remove missing script references across your entire project or selected assets. Designed to clean up corrupted GameObjects and prefabs, saving hours of tedious manual work.

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Missing Script Finder & Cleaner for Unity

A powerful Unity Editor extension to detect and safely remove missing script references across your entire project or selected assets. Designed to clean up corrupted GameObjects and prefabs, saving hours of tedious manual work.


Overview

Every Unity developer has faced this:

You open a scene or prefab and see (Missing Script) on multiple GameObjects.

Manually searching and fixing these broken references is time-consuming, error-prone, and frustrating, especially in large projects.

Missing Script Finder & Cleaner automates this process with:

  • Comprehensive project-wide scanning
  • Selective search for scenes, prefabs, or selected assets
  • Safe removal workflow with undo support
  • Clean, modern Editor window interface

Problem Statement

Common Issues

  • (Missing Script) warnings due to deleted scripts or misconfigured prefabs
  • Hard-to-find broken references in nested GameObjects
  • Risk of accidentally removing valid components
  • No native Unity solution for batch fixing

Solution

A dedicated Unity Editor window that allows you to:

  • Scan entire project or selected assets for missing scripts
  • Visualize affected GameObjects with context
  • Safely remove missing components with undo support
  • Reduce project corruption and improve maintainability

Key Features

Project-Wide Scanning

  • Scans all scenes, prefabs, and selected folders
  • Detects missing MonoBehaviour or Script references
  • Supports large projects efficiently

Detailed Results List

  • Lists GameObjects with missing scripts
  • Shows path in hierarchy / asset path
  • Indicates scene or prefab source

Safe Cleanup

  • One-click Remove Component
  • Undoable via Unity’s Undo system
  • Prevents accidental deletion of valid components

Multi-Selection Support

  • Select multiple GameObjects or assets from the list
  • Batch remove missing scripts

Search & Filter

  • Quickly filter by scene, prefab, or hierarchy path
  • Focus on problematic assets first

User-Friendly Interface

  • Modern dockable Editor window
  • Clear labels and buttons
  • Minimal learning curve

Use Cases

Game Developers

  • Keep projects clean from broken scripts
  • Prevent runtime errors due to missing MonoBehaviours
  • Faster scene and prefab iteration

Teams & Studios

  • Standardize project health across team members
  • Reduce merge conflicts caused by missing scripts
  • Ensure prefab integrity

Technical Artists / R&D

  • Identify scripts accidentally removed during experimental workflows
  • Cleanup project for testing or builds

Technical Architecture

Folder Structure


Editor/
├── MissingScriptFinderWindow.cs
├── MissingScriptScanner.cs
├── MissingScriptCleaner.cs
├── AssetUtility.cs
└── UI/
├── ResultsListView.cs
└── Toolbar.cs

Core Components

Finder Window

  • Custom EditorWindow with search, filter, and results
  • Dockable and responsive UI

Project Scanner

  • Scans scenes, prefabs, and selected folders
  • Uses GameObject.GetComponents<MonoBehaviour>() to detect missing scripts
  • Optimized for large hierarchies

Cleaner

  • Safely removes missing components
  • Supports single and batch removal
  • Undo-aware with Undo.RecordObject()

Asset Utilities

  • Handles prefab and scene path retrieval
  • Provides consistent asset references for UI display

Installation

Manual Installation

  1. Clone or download the repository
  2. Copy the folder into your project:

Assets/Editor/MissingScriptCleaner/

  1. Open Unity
  2. Access the tool via:

Tools → Missing Script Finder & Cleaner


Performance & Safety

  • Editor-only execution, no runtime overhead
  • Optimized search algorithms for large projects
  • Undo system fully integrated
  • Non-destructive workflow: components are removed safely

Compatibility

  • Unity 2020 LTS and above
  • Built-in Render Pipeline
  • URP / HDRP compatible
  • Works alongside version control systems (Git, Perforce)

🤝 Contributing

Contributions are welcome:

  • Performance improvements
  • UI/UX enhancements
  • Bug fixes and additional features

Fork the repo and submit a pull request with proper documentation.


License

MIT License
Free to use, modify, and distribute in both personal and commercial projects.


Why This Tool Matters

This tool exists because every Unity developer has cursed (Missing Script) at least once.
Its purpose:

Restore project integrity, save time, and prevent frustration.


Support & Feedback

Open an issue in the repository for any bugs, suggestions, or feature requests.
Happy developing


⚠️ Disclaimer

This tool is provided "as is" without warranty of any kind, express or implied. While every effort has been made to ensure its reliability and safety, the authors are not responsible for any damage, data loss, or unintended consequences that may result from its use.

Important Notes:

  • Always backup your project before using this tool
  • Test in a development environment before applying to production projects
  • The script suggestion feature is experimental and may not always provide appropriate replacements
  • Use the undo system (Ctrl+Z) after operations to revert changes if needed
  • This tool modifies Unity project files and assets - use at your own risk

Not affiliated with Unity Technologies.

About

A powerful Unity Editor extension to detect and safely remove missing script references across your entire project or selected assets. Designed to clean up corrupted GameObjects and prefabs, saving hours of tedious manual work.

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