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Add adaptive difficulty sections to documentation#79

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K-Meech merged 9 commits into
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km/document-adaptive-difficulty
May 14, 2026
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Add adaptive difficulty sections to documentation#79
K-Meech merged 9 commits into
mainfrom
km/document-adaptive-difficulty

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@K-Meech K-Meech commented May 13, 2026

Adds sections to the docs explaining how adaptive difficulty works for each mini-game.

While we mention most of these parameters in the Main objects / values to edit during play testing sections, this is brief and mixed with other variables that aren't related to game progression, which makes it hard to get an overview of how this works. I've been making some local notes on this for each game while creating the save data (to help me with testing each game), so I figured it would be useful to integrate this into the main docs.

@K-Meech K-Meech requested review from mmcleod89 and thompson318 May 13, 2026 11:26
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Descriptions are clear and match my understanding of the adaptive difficulty for each mini game. Added a minor suggestion for rocket launch. Not sure if it makes things clearer though.

Comment thread docs/rocket-launch.md Outdated
Co-authored-by: Stephen Thompson <s.thompson@ucl.ac.uk>
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K-Meech commented May 14, 2026

Thanks @thompson318 - I added your clarification to the rocket launch section. I'll go ahead and merge this now.

@K-Meech K-Meech merged commit e6b3f03 into main May 14, 2026
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@K-Meech K-Meech deleted the km/document-adaptive-difficulty branch May 14, 2026 12:22
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2 participants