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Far camera jumps via W3DView::lookAt will render terrain black for 1 frame in Generals #2689

@xezon

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@xezon

Far camera jumps via W3DView::lookAt will render terrain black for 1 frame. Reproducible by clicking on the Radar to jump far positions. Happens in Generals only. Bug was was introduced with #2280

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    BugSomething is not working right, typically is user facingGenRelates to GeneralsMajorSeverity: Minor < Major < Critical < BlockerRenderingIs Rendering relatedThisProjectThe issue was introduced by this project, or this task is specific to this project

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