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Burning trees not audible after saveload #2685
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AudioIs audio relatedIs audio relatedBugSomething is not working right, typically is user facingSomething is not working right, typically is user facingMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerSaveloadIs Saveload/Xfer relatedIs Saveload/Xfer relatedZHRelates to Zero HourRelates to Zero Hour
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AudioIs audio relatedIs audio relatedBugSomething is not working right, typically is user facingSomething is not working right, typically is user facingMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerSaveloadIs Saveload/Xfer relatedIs Saveload/Xfer relatedZHRelates to Zero HourRelates to Zero Hour
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Bug Description
Burning trees not audible after saveload
Reproduction Steps
In world builder place burnable trees (GenericTree objects). Use Dragon tank to burn a tree, then save it. Load the save and the burning is not audible. Handled by
BurningSoundNameinFlammableUpdate.Additional Context
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