feat(materials): add depthWrite property to MaterialDefinition #145
+9
−2
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Description
This PR adds support for controlling depth buffer writes in material definitions. The new
depthWriteproperty allows developers to specify whether a material should write to the depth buffer during rendering.This is particularly useful for transparent objects that shouldn't occlude other geometry behind them. When
depthWriteis set tofalse, transparent materials can render correctly without blocking objects that should be visible through them.Changes:
depthWrite?: booleanproperty toMaterialDefinitiontype with default value oftruedepthWritehandling inMaterialManagerwhen creating materials (defaults totrueif not specified)depthWritesupport in highlight definition merging logicdepthTestanddepthWriteAdditional context
This feature complements the existing
depthTestproperty and provides finer control over depth buffer operations.Files modified:
packages/fragments/src/FragmentsModels/src/model/material-manager.tspackages/fragments/src/FragmentsModels/src/model/model-types.tsWhat is the purpose of this pull request?
Before submitting the PR, please make sure you do the following:
feat(examples): add hello-world example).fixes #123).