WipeCharacterTable/WipeGuildTable: skip non-table inputs#11
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ClearAllData and DeleteGuild iterate registered modules and pass moduleDB.Characters / .Guilds to WipeCharacterTable / WipeGuildTable. For some modules these references resolve to a function (via the DataStore method metatable), which then crashes pairs() with 'bad argument Thaoky#1 to pairs (table expected, got function)'. Use a type check instead of a truthiness check so non-table inputs are silently skipped, matching the original intent for missing keys. Fixes Altoholic_Retail#33.
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Clicking Wipe Database in the Altoholic Summary crashes with
bad argument #1 to 'pairs' (table expected, got function)fromDataStore.lua:382.ClearAllDataiterates the registered modules and passesmoduleDB.Characters/.Guildsinto the wipe helpers. For some modules these resolve to a function (via the DataStore method metatable), so the existingif not t then return endguard passes through andpairs(t)then errors.Using a
type(t) ~= "table"check instead lets non-table values fall through silently, which matches the original intent for "no character table on this module."Fixes Thaoky/Altoholic_Retail#33.