-
-
Notifications
You must be signed in to change notification settings - Fork 16
Update to ImageSharp v3.1.12 #26
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: main
Are you sure you want to change the base?
Update to ImageSharp v3.1.12 #26
Conversation
|
Thanks @Erik-White I would love to get this kick started again once I do the next major releases of the main libraries. I've actually had very little to do with the code so will need to conduct a thorough architectural review following a merge. |
|
Great! Thanks for your feedback |
|
I have updated the Texture.From* methods to return exceptions instead of nullable types |
|
What are the chances of getting this merged soon? I love to be able to start using it, and have been working on adding ASTC support for ktx and other improvements - but this is needed first. It would also be great if it could be published as a pre-release package on the standard nuget feed, any chance of that happening? |
Prerequisites
Description
This updates ImageSharp.Textures to use the latest public release of ImageSharp, version 3.1.12
The license has been updated to the Six Labors Split License
It also updates relevant dependencies:
I saw the comment that this repo is not maintained and I understand that you don't have time for it, but it would be shame to let all the obvious effort that has gone into this to go to waste! I would like to find a path forward where I (and I'm sure others) can make use of it, as well as contribute, without being a burden on the ImageSharp team.
(Apologies for the size of the diff, the license changes forced a lot of noise with the updated file headers)