fix(🔺): scale WebGPUCanvas surface to device pixel resolution#3763
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kbrandwijk wants to merge 1 commit intoShopify:mainfrom
Open
fix(🔺): scale WebGPUCanvas surface to device pixel resolution#3763kbrandwijk wants to merge 1 commit intoShopify:mainfrom
kbrandwijk wants to merge 1 commit intoShopify:mainfrom
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WebGPUCanvas was creating its surface at point dimensions instead of pixel dimensions. On high-DPI devices (e.g., iPhone 16 Pro at 3x), this resulted in a 402×874 surface instead of 1206×2622. Multiply getBoundingClientRect dimensions by PixelRatio.get() before passing to MakeWebGPUCanvasContext. Web is excluded (scale = 1) since browser canvas handles DPR separately. Fixes Shopify#3762 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Summary
WebGPUCanvas was creating its surface at point dimensions instead of pixel dimensions. On high-DPI devices (e.g., iPhone 16 Pro at 3x), this resulted in a 402×874 surface instead of 1206×2622, causing blurry/low-resolution rendering.
Fix
Multiply
getBoundingClientRect()dimensions byPixelRatio.get()before passing toMakeWebGPUCanvasContext. Web is excluded (scale = 1) since browser canvas handles DPR separately.Test plan
Fixes #3762