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Elemental Card Battle

Game Logo

Multiplayer elemental card game inspired by Club Penguin's Card Jitsu

Live Demo

Note: The application is hosted on Render's free tier, so initial loading may take up to 30 seconds as the server spins up from sleep mode.

Overview

Elemental Card Battle is a real-time multiplayer card game for two players. Inspired by the beloved Card Jitsu from Club Penguin — a game I deeply enjoyed but which became inaccessible after the servers shut down — this project brings back the nostalgic gameplay with a fantasy twist.

This is a reimagined version that preserves the core rock-paper-scissors-style mechanics while introducing a magical world of elemental kings, ninjas, dragons, and other mythical creatures.

Loosely inspired by Card Jitsu from Club Penguin.

Gameplay

Technologies

Frontend

  • Next.js 13 (App Router)
  • TypeScript
  • Tailwind CSS
  • Zustand
  • Framer Motion
  • Three.js
  • STOMP + SockJS

Backend

  • Spring Boot (Java)
  • STOMP + SockJS (WebSockets)
  • PostgreSQL

Others

  • Figma – UI/UX design
  • Google Gemini – AI-generated card graphics (consistent prompts)

UI / Graphics

All card illustrations were generated using Google Gemini with consistent prompts to maintain a unified visual style.

Figma Assets


📁 Project Structure

elemental-card-battle/
├── frontend/          # Next.js frontend application
├── backend/           # Spring Boot backend application
└─── docs/              # Documentation and screenshots

Current Features

  • Create & join rooms
  • Real-time chat in lobby
  • Live notifications when players join or leave
  • Smooth, WebSocket-powered gameplay
  • Auto-cleaning of inactive rooms (ghost lobby prevention)
  • Responsive UI for desktop & mobile

⭐ Star this repo if you enjoyed the game!

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