Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
5 changes: 5 additions & 0 deletions pages/tools/Maya.md
Original file line number Diff line number Diff line change
Expand Up @@ -169,6 +169,11 @@ The PS3 game **Heavenly Sword** was featured in the November 2007 issue of 3D Wo
Autodesk also produced a marketing video where they show off the use of Maya in Sony Cambridge Studios while they were working on Heavenly Sword where they mention using Maya 2008 directly [^5]:
<iframe width="560" height="315" src="https://www.youtube.com/embed/PrH3bdWPk9Y?si=rr7F_WZtXqHGN17f" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

## Need for Speed Underground (2003)
In the UK Magazine **PSG 24-7 issue 8** they have a preview of Need for Speed Underground which included screenshots of the car models in what looks like the default Maya viewport rendering:
![Need for Speed Underground Car Models](https://github.com/user-attachments/assets/aab34bb6-15de-4fd8-a3c7-549396505a9e)


---
# References
[^1]: [Maya 1.0 Qualification](https://download.autodesk.com/us/maya/qualcharts/maya_1_0.html?_gl=1*vnod1b*_ga*MTg4NzY1ODQ5MS4xNzU2NjQ5MzYx*_ga_NZSJ72N6RX*czE3NTY2NDkzNjEkbzEkZzEkdDE3NTY2NDkzNjEkajYwJGwwJGgw&_ga=2.174041635.1644627704.1756649362-1887658491.1756649361)
Expand Down