Conversation
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I am still testing it and reviewing, but so far it works well |
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Does your controller shows up in macOS's Game Controller list? This shouldn't be necessary if that one works. |
No, it shows as HID Controller (gamepad), but does not recongnizable by the Endfield or system as GameController.. |
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the controller also does not work in real iPhone device... so its more issue with controller imho |
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Yeah, but then the issue is that your patch should really be made so it works with every generic HID device if you want it to get merged. See, the issue being that we can't just come back and occasionally add those hardware IDs into the code. It should either be defined externally or generic. Also, it doesn't work on iPhone is basically because it isn't MFi-certified. |
It's already generic, thouth there's different mappings, so for them i need some setting in playcover to control it. For now its draft, I will see if i manage to make it work without workrounds, there's few issues I have now... |
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Probably I will make some mapping similar to what you have for keyboard, but for HID devices. so its more generic |
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well, i can not figure out how to make RS/LS work... without apple entitlement it will not work 🥲 |
HI there! It's experimental, but I had issue playing Arknights with my gamesir g7 pro controller, so I decided to try to fix it and this is how I did it. The issue was that controller was not recognised at all.
I would like to have any feedback so we can improve it and if possible merge.