Releases: PathOfBuildingCommunity/PathOfBuilding-PoE2
Releases · PathOfBuildingCommunity/PathOfBuilding-PoE2
Release 0.14.0
What's Changed
New to Path of Building
- Add support for while Shapeshifted and add Shapeshift base stats by @LocalIdentity in #1636
- Add support for Entwined Realities by @Wires77 in #1642
- Add support for Disciples reduced Focus Effect Ascendancy by @LocalIdentity in #1647
- Add support for changed Smith of Kitava nodes by @LocalIdentity in #1640
- Add support for Warbringer Imploding Impacts by @user-74 in #1624
- Support for many changed Ascendancy nodes by @LocalIdentity in #1650
- Add support Garukhan's Resolve and Oisín's Oath by @LocalIdentity in #1651
- Add support for a many new tree mods by @LocalIdentity in #1649
- Add support for Instruments of Power + Lord of the Wilds weapon mods by @LocalIdentity in #1646
- Add support for Surpassing Chance for additional projectiles by @LocalIdentity in #1655
- Update Tailwind and basic attack rate from 0.4 patch notes by @LocalIdentity in #1639
Fixed Crashes
- Fix Crash when using importing build with radius jewel by @LocalIdentity in #1621
User Interface
- Fix Small Passive effect mod not visually changing mods on the tree by @LocalIdentity in #1653
- Show Vaal item icon, colour mutated mods and fix import of mutated mods by @Blitz54 in #1629
- Fix font for Elemental Damage on weapon by @Blitz54 in #1628
Fixed Behaviours
- Fix Pathfinder's alternate start nodes not connecting by @Wires77 in #1618
- Fix Quest import on low level characters by @LocalIdentity in #1641
- Fix fully broken armour's damage increase not applying to negative armour by @user-74 in #1624
- Fix Talisman's not appearing in Trader by @LocalIdentity in #1626
- Fix Poison III, Admixture and Poisonburst Arrow Poison Magnitude mods not working by @LocalIdentity in #1630
New Contributors
Full Changelog: v0.13.0...v0.14.0
Release 0.13.0
What's Changed
The Last of the Druids
- Add new 0.4 skills and update existing skills by @LocalIdentity in #1554
- Add 0.4 Passive Tree by @justjuangui in #1549
- Update spectre list with 0.4 changes by @Blitz54 in #1553
- Update unique values from 0.4 patch notes by @Wires77 in #1551
- Add Talisman bases and update Runes / Soul Cores by @Wires77 in #1555
- Add support for some new 0.4 tree nodes by (@LocalIdentity, @MrHB212) in #1565, #1568
New to Path of Building
- Import Quests from character ingame by @LocalIdentity in #1558
- Add Stun, Pin, Freeze and Electrocute buildup calculations by @LocalIdentity in #1378
- Add Movement Speed while using skill to sidebar by @LocalIdentity in #1403
- Add QoL when comparing Anointed Amulets by @Peechey in #1570
- Add ascendancy click switching with connect-path option by @arthurwery in #1602
- Update UI with nicer looking tooltips and item previews by @Blitz54 in #1508
- Add support for DPI Scaling by @LeonSparta in #1420
- Add setting to override Windows scaling from PoB by @LocalIdentity in #1512
- Add "Base Damage" sorting option for Spectres by @Blitz54 in #1456
- Add Gold respec to node tooltips and tree comparison by @Blitz54 in #1492
- Add support for requirements needed for total equipped support gems by @Blitz54 in #1496
- Update Trader to find instant buyout items by @Goufix in #1574
- Add feature to view all mods sliders on Uniques by default (config to turn it off) by (@JustinStitt, @LocalIdentity) in #1592
- Add fix to keep running sort tasks when PoB is unfocused by @Wires77 in #1572
Tree
- Add support for Unbending by @Blitz54 in #1446
- Add support for Primed to Explode and Price of Freedom by @Blitz54 in #1411
- Add support for "duration of bleeding on you" by @Blitz54 in #1453
- Add parsing for Molten One's Gift notable by @RomanovV in #1500
Skills
- Add support for Focused Curse by @Blitz54 in #1445
- Add support for Magma Barrier Block chance buff + Evasion on Shield mod by @LocalIdentity in #1429
- Add support for "Damage against Uniques" mod on some skill gems by @LocalIdentity in #1478
- Add support for Rigwald's Ferocity by @LocalIdentity in #1477
- Add support for Uhtred's Augury / Exodus / Omen and Rigwald's Ferocity by @LocalIdentity in #1476
- Add support for Embitter by @LocalIdentity in #1475
- Add support for Bleed IV damage mod by @Blitz54 in #1483
- Add support for Magnified Area II less Area damage mod by @LocalIdentity in #1480
Items
- Add support for Item Requirements on items with Granted Skills by @Blitz54 in #1462
- Add support for Bolt Speed by @Blitz54 in #1444
- Add support for Rathpith Globe Life Cost mod by @LocalIdentity in #1423
- Add support for "you and allies" Grip of Kulemak mods by @Blitz54 in #1440
- Add support for Heatshiver and Yoke of Suffering by @LocalIdentity in #1479
- Add support for Shankgonne "you cannot sprint" by @Blitz54 in #1454
Fixed Crashes
- Fix Crash when hovering over some Tree nodes with Hulking Form allocated by @LocalIdentity in #1428
- Fix crash when pasting item from Trade site by @Blitz54 in #1493
- Fix occasional crash when hovering over breakdown while using Radius Jewels by @raxkin in #1539
- Fix Radius Jewels in Shared Items Crashing on Load by @Peechey in #1580
User Interface
- Add source for Spectre Aura skills in breakdown by @LocalIdentity in #1576
- Show proper Unique Jewel Icons on tree by @Blitz54 in #1491
- Show Oracle tooltip image on Oracle nodes by @Blitz54 in #1564
- Update Enemy Config Level and Tooltip by @Blitz54 in #1482
- Make unset quest rewards more visible by @Nightblade in #1460
- Add CTRL + C to error message to copy error text by @Blitz54 in #1461
- Sort Gem list Alphabetically by default by @Blitz54 in #1484
- Add "Armour Contributing to Reduction" row into Armour calc breakdown by @Devlin1991 in #1547
- Add better messaging around cloud files being unavailable by @Nightblade in #1534
- Add tooltip warning to flavour text config by @Blitz54 in #1585
- Fix incorrect tooltip when crafting some flask mods by @LocalIdentity in #1573
- Fix insufficient skill cost warning applying to other skills by @LocalIdentity in #1586
- Fix Influence icon showing on Jewel Sockets by @Blitz54 in #1439
- Fix display name for Blind II effect mod by @LocalIdentity in #1451
- Fix Tooltip for Lich Socket by @Blitz54 in #1447
Fixed Calculations
- Fix Zealots Oath to apply excess Life Regen as ES Regen by @LocalIdentity in #1416
- Fix stat values for some Tree nodes when using Hulking Form by @LocalIdentity in #1414
- Fix Bosses missing 50% Less Curse Effect by @Blitz54 in #1410
- Fix Bosses missing 50% less Exposure Effect by @LocalIdentity in #1431
- Fix Minion Reservation values + add Minion Count to breakdown by @LocalIdentity in #1430
- Fix Bonestorm Cast time not having breakpoints for extra projectiles by @LocalIdentity in #1443
- Fix Revive Time calculation and show time for Spectres / Companion by @LocalIdentity in #1470
- Fix evade chance for 0.3.1 by @Nightblade in #1485
- Fix incorrect max resist calculation when using Saffell's Frame unique by @raxkin in #1535
- Fix certain spell mods gaining generic damage from your weapon instead of Spell damage by @Wires77 in #1566
Fixed Behaviours
- Load Crossbow Damage s...
Release 0.12.2
What's Changed
Fixed Behaviours
- Fix Channel Time on Incinerate by @LocalIdentity in #1397
- Fix Turtle Charm Max Block override not working by @LocalIdentity in #1393
- Fix +1 Corrupted gems not importing with the correct level by @LocalIdentity in #1398
Full Changelog: v0.12.1...v0.12.2
Release 0.12.1
What's Changed
User Interface
- Add Passive Tree search tip when looking for multiple mods (Nightblade)
Fixed Calculations
- Fix Damage "Gain as" when using Conversion mods on gear / tree (LocalIdentity)
Full Changelog: v0.12.0...v0.12.1
Release 0.12.0
What's Changed
The Third Edict
- Add support for Deflection by @Edvinas-Smita in #1300
- Add new Abyss, Act 4 and Interlude Spectres by @Blitz54 in #1295, #1369
- Update Quest Rewards with 0.3 changes by @Nightblade in #1328, #1347
- Add Support for sprinting by @LocalIdentity in #1358
- Add Abyss Timeless Jewel and support for Keystone mods by @LocalIdentity in #1364
- Add 25% more damage for Spectres and Beasts by @LocalIdentity in #1375
New to Path of Building
- Add support for Demon Form by @Blitz54 in #746
- Add support for Detonation time by @PJacek in #1319
- Add ability to sort tree and gear slots by Spirit and Item Rarity by @Mizkii in #1325
- Add Support for Time-Lost Notable Passive effect mod on radius Jewels by @LocalIdentity in #1342
Tree
- Add support for 50+ misc tree mods by @LocalIdentity in #1353, #1359
- Add support for "Walker of the Wilds" Keystone and other "leech recovers based on x" mods by @majochem in #1348
- Add support for Ballista Nodes on the Tree by @LocalIdentity in #1331
- Add support for many Companion mods on the tree by @LocalIdentity in #1350
- Add support for Gem related Notables at the bottom of the tree by @Mamotromico in #1326
- Add support for Gigantic Following and Hulking Minions by @Blitz54 in #1280
- Add support for Aura Magnitude mods on the tree by @LocalIdentity in #1357
- Add support for Cost Efficiency mods by @Wires77 in #1313
- Add support for Lucky / Unlucky mods on the Tree and gear by @Edvinas-Smita in #1298
- Add support for Tactician's Artillery Squad Minion by @LocalIdentity in #1333
- Add support for Flammability Magnitude & Infernalist's Bringer of Flame by @ImmotephSimon in #1323
Skills
- Add support for Bonestorm, Flameblast, Incinerate, Supercharged Slam DPS by @LocalIdentity in #1382
- Add support for many support gems by (@majochem, @LocalIdentity) in #1310, #1351
- Implement Stoicism support and fix Innervate Support by @christian-trzcinski in #1275
- Add Support for Living Lightning Minion by @LocalIdentity in #1377
- Add support for Skills granted by The Unborn Lich staff by @LocalIdentity in #1376
Items
- Add support for Constricting Command Surrounded mod by @LocalIdentity in #1349
- Add support for many Rune mods by @LocalIdentity in #1352
- Add Mask of the Sanguimancer unique by @Blitz54 in #1277
- Add support for Bones of Ullr 0.3.0 wording by @Blitz54 in #1335
- Add support for mods on Waveshaper by @LocalIdentity in #1361
Fixed Crashes
- Fix Crash when using Bow with +1 Arrow Rune by @LocalIdentity in #1282
- Fix Crash when adding custom mods to some Items by @Wires77 in #1320
- Fix Crash on Tree tab by @LocalIdentity in #1336
User Interface
- Display skill DPS modifiers in breakdown table by @LocalIdentity in #1354
- Add Flavour Text to Lineage Gems by @Blitz54 in #1297
- Add Undying Hate Flavour Text by @Blitz54 in #1296
- Add breakdown for Daze Chance on Calcs tab by @ImmotephSimon in #1339
- Update Arcane Surge config tooltip by @LocalIdentity in #1287
- Fix display of some stats in gem tooltips by @LocalIdentity in #1304
- Fix quality stats on gems not showing up in gem tooltip by @LocalIdentity in #1302
- Fix extra misc lines showing up when copying and pasting items into PoB by @Wires77 in #1341
Fixed Calculations
- Fix Crit chance for Spells with Infusion variants by @LocalIdentity in #1303
- Fix Payload support "Grenade activate a second time" stat not affecting DPS by @LocalIdentity in #1308
- Fix Requiem not showing damage values by @LocalIdentity in #1334
- Fix Minion Gas Arrow skill not showing Poison / Explode damage by @LocalIdentity in #1372
- Fix Damage conversion / gain calcs by @LocalIdentity in #1374
- Fix Crit Chance when hitting with 2 weapons at once by @LocalIdentity in #1384
Fixed Behaviours
- Fix account import not working sometimes by @redgoldlace in #1285
- Fix many Melee skills not hitting with both weapons when dual-wielding by @LocalIdentity in #1383
- Fix Herald of Blood buff not applying for conditional mods by @Wires77 in #1291
- Fix Totems using the wrong level for Life calculations by @LocalIdentity in #1332
- Fix Lightning Conduit "more damage with hits per 5% shock" mod by @majochem in #1309
- Fix Dance with Death incorrectly working with Hollow Palm Technique by @LocalIdentity in #1360
- Fix Trade search for Megalomaniac by @Wires77 in #1370
- Fix Trade search not working for Radius Jewels by @LocalIdentity in #1373
Accuracy Improvements
- Fix Bifurcates Crit mod not working on Tangletongue by @LocalIdentity in #1356
- Fix incorrect radius on Explosive Spear by @LocalIdentity in #1286
- Fix incorrect base types on Crown of Eyes and The Prisoner's Manacles by @Wires77 in #1292
- Fix Heart of the Well modifier names by @Blitz54 in #1276
- Fix Flask mod list by @Wires77 in #1386
- Update Constricting Command unique helmet mod by @Wires77 in #1338
Other changes
New Contributors
- @christian-trzcinski made their first contribution in #1275
- @redgoldlace made their first contribution in #1285
- @Mizkii made their first contribution in https://github.com/PathOfBuildingCommunity/PathO...
Release 0.11.2
Release 0.11.0
What's Changed
The Third Edict
- Add all new 0.3 skills and update existing skills by @LocalIdentity in #1257
- Update current Uniques and add 0.3 Uniques by @Blitz54 in #1242
- Update Minions and Spectres with 0.3 changes by @Blitz54 in #1236
- Add new 0.3 item bases by @Wires77 in #1235
- Add Abyssal Lich Ascendancy to tree by @justjuangui in #1238
- Add support for "Hollow Palm Technique" Keystone by @majochem in #1206
- Add support for "Blackflame Covenant" Keystone by @majochem in #1264
- Add support for Totems by @majochem in #1188
- Add support for adding essence modifiers to items by @Wires77 in #1239
- Add new 0.3.0 Keystones to "From Nothing" Unique jewel by @majochem in #1263
New to Path of Building
- Add support for new "+X% of Armour also applies to Y Damage" mods by @majochem in #1251
- Add support for monster on-kill explosion damage by @PJacek in #1259
- Add support for "Sustainable Practices" (Pathfinder Ascendancy Node) by @majochem in #1250
- Update "item defence" related modifiers by @majochem in #1261
User Interface
- Show Influence icons on item headers by @Blitz54 in #1199
- Fix Gem tooltips missing stats on some skills by @LocalIdentity in #1265
Fixed Calculations
- Fix values changing depending on order of skill groups by @Paliak in #1245
- Remove cap on "x% Armour applies to y Damage" by @majochem in #1252
Accuracy Improvements
- Fix Lead Me Through Grace... parsing by @Nostrademous in #1249
Fixed Bugs
New Contributors
Full Changelog: v0.10.0...v0.11.0
Release 0.10.0
What's Changed
The Third Edict
- Add 0.3 passive tree by @justjuangui in #1234
- Update Minions to no longer need Accuracy by @majochem in #1193
- Update Giant's Blood by @dhope1106 in #1208
- Add miscellaneous changes from patch notes by @LocalIdentity in #1187
- Update gem attributes requirement formula by @LocalIdentity in #1172
- Update Unarmed Crit to 5% by @majochem in #1192
- Update Evasion / Hit Chance formula by @LocalIdentity in #1228
- Update Evasion to also apply to Spell damage by @LocalIdentity in #1229
- Add Importing for Desecrated mods by @LocalIdentity in #1198
New to Path of Building
- Add shortcut to copy node text from Passive Tree to the clipboard by @rexfox147 in #1211
- Add support for "with Spell skills" mods by @NL908 in #1213
- Add support for "reduced effect of Freeze on you" by @Blitz54 in #1216
- Sort Attribute Requirement List by @Blitz54 in #1219
- Add support for "Apex of the Moment" (Chronomancer) by @majochem in #1194
- Update PoE.Ninja match URLs for merged site by @Wires77 in #1179
User Interface
- Fix Ascendancy header image and rename itemTooltip to tooltipHeader by @Blitz54 in #1189
- Fix vertical spacing and tooltip header size by @Blitz54 in #1190
- Change wording for "Base Damage Reduction" on Hit taken mult. section by @DarkJaslo in #1214
- Keep Max Price and Max Level between Trade Queries by @mcagnion in #1215
Fixed Calculations
- Fix rounding issue for min/max damage by @Blitz54 in #1200
- Use harmonic mean for Dual Wield Attack Speed calc instead of average by @Tntmister in #1205
- Fix negative Impale DPS for dual wielding combined Attacks by @andyli00 in #1218
- Fix CI not working correctly with Ghostwrithe by @dhope1106 in #1210
- Fixed EHP based on Block Effect calculation by @n1tr0xs in #1227
Fixed Behaviours
- Fix automatically running character import on loading build, and show logout button in more cases by @Blitz54 in #1186
- Fix outdated PoE1 bonuses for dual wielding by @majochem in #1201
- Fix Reduced Effect of Curses on Self not being limited by @Blitz54 in #1220
- Fix gems being added to skill groups when sorting dropdown by @Paliak in #1221
- Fix Item sort option for "Current Usable" not using taking into account attribute requirement mods by @LocalIdentity in #1222
- Fix Imported Gem level for skills linked to + gem level supports by @LocalIdentity in #1204
- Fix Support gems not working with some Minion Skills by @Paliak in #1231
- Fix Keystones and Jewel sockets from being allocated with Weapon Set passives by @TheDechev in #1197
Accuracy Improvements
New Contributors
- @dhope1106 made their first contribution in #1208
Full Changelog: v0.9.0...v0.10.0
Release 0.9.0
What's Changed
New to Path of Building
- Support Spectres and Companions, and overhaul Spectre Library by @Blitz54 in #936
- Add Uniques from 0.2.1 and update old ones by @Blitz54 in #1149, #1026
- Add support for new runes added in 0.2.1 by @Kenishi in #1157
Tree
- Add support for "while wielding a Quarterstaff" (One with the River) by @Antaresque in #1074
- Add support for Insulated Treads and "armour break on targets with ailments" node by @Blitz54 in #1061
- Add support for "Zealous Inquisition" explode mod (Witchhunter Ascendancy Notable) by @majochem in #1057
- Add support for Lich Jewel Socket by @justjuangui in #1037
- Add support for Sturdy Ally and Tandem Assault by @Blitz54 in #1099
- Add support for "Presence" and related mods by (@majochem, @Blitz54) in #1094, #1106
- Add support for "Hazard" related mods by @majochem in #1121
- Add support for Bleed and Poison chance on critical hit calculation by @majochem in #1058
Skills
- Add support for Voltaic Mark shock effect by @Blitz54 in #1062
- Add support for Derange support gem by @madxmike in #961
- Add support for Ambrosia and Concoct Support by @LocalIdentity in #1137
- Add support for Deliberation Damage Mod by @Blitz54 in #1165
- Add support for Muster Support by @ltogniolli in #1064
Items
- Add support for Forking Critical Strikes by @Antaresque in #1100
- Add support for Doomfletch modifier by @Antaresque in #1073
- Add support for Shyaba "Always Hits" by @Blitz54 in #1067
- Add support for Atziri's Acuity (Unique Gloves) by @majochem in #1065
- Add support for Blood Price reserved mod by @Blitz54 in #1063
- Add support for Voltaxic Rift shock chance mod by @Blitz54 in #1056
- Add support for Bursting Decay and its modifier by @Antaresque in #1053
- Add support for Atsak's Sight (Unique Helmet) by @majochem in #1059
- Add support for "Cannot Use - Skills" modifiers by @Blitz54 in #1051
- Add support for Essentia Sanguis leech mod by @Blitz54 in #1102
- Add support for Leopold's Applause by @LocalIdentity in #1136
- Add support for Splinter of Loratta (Unique Spear) by @majochem in #1054
Fixed Crashes
- Fix crash due to outdated state of sub skill dropdown by @Paliak in #1116
- Fix crash when deleting newly created config set by @Paliak in #1115, #1120
- Fix crash from support gems imported on skills from items by @Wires77 in #1132
- Fix Gem tooltips crashing on Linux by @TheDechev in #1169
User Interface
- Add button to log out from the PoE API by @justjuangui in #1092
- Show Quiver Effect breakdown on Calcs Tab by @justjuangui in #1091
- Enable Sorting of folders by date and inherit the sort order in the build save dialog by @Noologos in #1150
- Display distance in Units for AoE breakdown by @Blitz54 in #1160
- Add text after red mods to show that PoB does not currently handle them by @LocalIdentity in #1173
- Add Item Flavour text with styled Tooltips and Passive Tree headers (config to disable if you don't like it) by @Blitz54 in #1151
Fixed Calculations
- Fix calculation when using multiple "more Crit Damage Bonus" mods by @LocalIdentity in #1044
- Fix Flicker Strike not scaling with Area damage by @CedrN in #1040
- Fix Concoction skills not scaling with Area damage by @Paliak in #1114
- Fix modifiers to Blasphemy Spirit reservation applying to supported curses by @Paliak in #1039
- Fix Grasp of the Void damage gain not working correctly by @LocalIdentity in #1087
- Fix Poisonburst Arrow not scaling with Skill Effect Duration by @LocalIdentity in #1107
- Fix Discipline value being scaled by mods by @LocalIdentity in #1108
- Fix Stomping Ground not scaling with Melee Damage by @LocalIdentity in #1144
- Fix Minions not gaining 10 Accuracy per monster level by @LocalIdentity in #1138
- Fix Curse limit being 1 more than expected by @mauriliogenovese in #815
- Fix Gemling's Integrated Efficiency using global gem count by @Kenishi in #1159
- Fix Intimidate to apply Global Inc damage taken and deal reduced damage by @LocalIdentity in #1176
- Fix flat Physical damage reduction not scaling max hit properly by @LocalIdentity in #1174
Fixed Behaviours
- Fix banner valour config and tree nodes by @Blitz54 in #1048
- Fix Rathpith Globe damage not working with Crown of Eyes by @LocalIdentity in #1034
- Add new keystones to "From Nothing" jewel by @Blitz54 in #1024
- Fix Fractured mods not importing on items by @LocalIdentity in #1110
- Fix many mods on jewels not being included in Weighted Search results by @LocalIdentity in #1090
- Fix Trade results not including Fractured Mods by @LocalIdentity in #1175
- Fix Whirlwind config to support Whirling Slash by @Blitz54 in #1105
- Fix Beidat's Hand Energy Shield per Max Life mod not working by @Paliak in #1113
- Fix some Relic items not counting as Unique by @LocalIdentity in #1143
- Fix Wiki hotkey (F1) not working correctly for relic items by @LocalIdentity in #1142
- Fix +Skill level mods not applying to skills granted by items by @mauriliogenovese in #796
Accuracy Improvements
- Fix Eternal Life chaos damage resource drain breakdown by @Edvinas-Smita in #1032
- Fix Jewels missing many mods in item crafter by @LocalIdentity in #1089
- Add support for Chaotic Might and fix Mjolner skill by @LocalIdentity in #1111
- Fix Against the Darkness...
Release 0.8.0
What's Changed
New to Path of Building
- Add support for Megalomaniac in PoB Trader by @Edvinas-Smita in #977
- Add proper support for pasting items with Lesser and Greater Runes by @QuickStick123 in #1010
Tree
- Add support for Eternal Life ascendancy notable by @Edvinas-Smita in #1011
- Add support for Smith of Kitava's Body Armour mods by (@Peechey, @LocalIdentity) in #967
- Add support for "Crimson Assault" Keystone by @majochem in #979
Skills
- Add support for Dread Banner Ailment and Stun threshold by @Blitz54 in #960
- Add support for Burgeon, Pinpoint Critical, Warm Blooded, and other partial gems by @Blitz54 in #973
- Add support for Retreat, Pursuit, and Blindside by @Blitz54 in #971
- Add support for Unerring Power by @Blitz54 in #1002
Items
- Add support for Sire of Shards +4 projectiles by @Blitz54 in #989
- Add support for Nightscale "cannot regen mana" mod by @Blitz54 in #988
- Add support for Gloamgown base ES Recharge Delay by @Blitz54 in #987
- Add support for Daevata's Wind "past 8 seconds" mod by @Blitz54 in #1005
Fixed Crashes
- Fix a crash when importing a character with tree version 0_1 selected by @justjuangui in #970
User Interface
- Add Weapon requirements to gem tooltip by @LocalIdentity in #1017
- Improve Accuracy Breakdown for Excess Hit Chance by @majochem in #969
- Fix Ascendancy node positions on tree by @justjuangui in #1016
Fixed Calculations
- Fix Concoction skill Crit Chance and base damage by @LocalIdentity in #1019
- Fix Gem attack speed multiplier affecting Crossbow reload speed by @LocalIdentity in #1020
- Fix Recovery rate mods multiplying Life / Mana regeneration rate by @LocalIdentity in #1001
- Fix Support Gem reservation multipliers by @LocalIdentity in #1000
- Fix Arc skill on Storm Mages not working by @LocalIdentity in #1004
- Fix Dauntless max damage stacking by @Blitz54 in #1014
Fixed Behaviours
- Fix trader sometimes not finding any mods for weapon slots by @Edvinas-Smita in #980
Accuracy Improvements
Full Changelog: v0.7.1...v0.8.0