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2 changes: 1 addition & 1 deletion src/Classes/ItemsTab.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1952,7 +1952,7 @@ function ItemsTabClass:IsItemValidForSlot(item, slotName, itemSet, flagState)
return item.type == "Focus"
elseif weapon1Base == "Unarmed" or weapon1Base.tags.onehand or (giantsBlood and (weapon1Base.tags.axe or weapon1Base.tags.mace or weapon1Base.tags.sword)) then
return item.type == "Shield" or item.type == "Focus" or item.type == "Sceptre"
or (item.base.tags.one_hand_weapon and weapon1Base.type ~= "Wand" and weapon1Base.type ~= "Sceptre")
or (item.base.tags.one_hand_weapon and weapon1Base.type ~= "Wand" and weapon1Base.type ~= "Sceptre" and weapon1Base.type ~= "Spear")
or (giantsBlood and (item.base.tags.axe or item.base.tags.mace or item.base.tags.sword))
end
end
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