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11 changes: 8 additions & 3 deletions src/Modules/CalcSetup.lua
Original file line number Diff line number Diff line change
Expand Up @@ -844,7 +844,12 @@ function calcs.initEnv(build, mode, override, specEnv)
item.jewelData.limitDisabled = nil
end
if item and item.type == "Jewel" and item.name:match("The Adorned, Diamond") then
env.modDB.multipliers["CorruptedMagicJewelEffect"] = item.jewelData.corruptedMagicJewelIncEffect / 100
if item.jewelData.corruptedMagicJewelIncEffect then
env.modDB.multipliers["CorruptedMagicJewelEffect"] = item.jewelData.corruptedMagicJewelIncEffect / 100
end
if item.jewelData.corruptedRareJewelIncEffect then
env.modDB.multipliers["CorruptedRareJewelEffect"] = item.jewelData.corruptedRareJewelIncEffect / 100
end
end
if item.limit and not env.configInput.ignoreJewelLimits then
local limitKey = item.base.subType == "Timeless" and "Historic" or item.title
Expand Down Expand Up @@ -1216,8 +1221,8 @@ function calcs.initEnv(build, mode, override, specEnv)
env.itemModDB:ScaleAddMod(mod, scale)
end
end
elseif env.modDB.multipliers["CorruptedMagicJewelEffect"] and item.type == "Jewel" and item.rarity == "MAGIC" and item.corrupted and slot.nodeId and item.base.subType ~= "Charm" and not env.spec.nodes[slot.nodeId].containJewelSocket then
scale = scale + env.modDB.multipliers["CorruptedMagicJewelEffect"]
elseif env.modDB.multipliers["Corrupted" .. item.rarity:gsub("(%a)(%u*)", function(a, b) return a..string.lower(b) end) .. "JewelEffect"] and item.type == "Jewel" and item.corrupted and slot.nodeId and item.base.subType ~= "Charm" and not env.spec.nodes[slot.nodeId].containJewelSocket then
scale = scale + env.modDB.multipliers["Corrupted" .. item.rarity:gsub("(%a)(%u*)", function(a, b) return a..string.lower(b) end) .. "JewelEffect"]
local combinedList = new("ModList")
for _, mod in ipairs(srcList) do
combinedList:MergeMod(mod)
Expand Down
4 changes: 2 additions & 2 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5357,8 +5357,8 @@ local specialModList = {
["added small passive skills grant nothing"] = { mod("JewelData", "LIST", { key = "clusterJewelSmallsAreNothingness", value = true }) },
["added small passive skills have (%d+)%% increased effect"] = function(num) return { mod("JewelData", "LIST", { key = "clusterJewelIncEffect", value = num }) } end,
["this jewel's socket has (%d+)%% increased effect per allocated passive skill between it and your class' starting location"] = function(num) return { mod("JewelData", "LIST", { key = "jewelIncEffectFromClassStart", value = num }) } end,
["(%d+)%% increased effect of jewel socket passive skills containing corrupted magic jewels, if not from cluster jewels"] = function(num) return { mod("JewelData", "LIST", { key = "corruptedMagicJewelIncEffect", value = num }) } end,
["(%d+)%% increased effect of jewel socket passive skills containing corrupted magic jewels"] = function(num) return { mod("JewelData", "LIST", { key = "corruptedMagicJewelIncEffect", value = num }) } end,
["(%d+)%% increased effect of jewel socket passive skills containing corrupted (m?r?ag?r?i?e?c?) jewels, if not from cluster jewels"] = function(num, _, rarity) return { mod("JewelData", "LIST", { key = "corrupted" .. firstToUpper(rarity) .. "JewelIncEffect", value = num }) } end,
["(%d+)%% increased effect of jewel socket passive skills containing corrupted (m?r?ag?r?i?e?c?) jewels"] = function(num, _, rarity) return { mod("JewelData", "LIST", { key = "corrupted" .. firstToUpper(rarity) .. "JewelIncEffect", value = num }) } end,
-- Misc
["fully broken armour effects also apply to fire damage taken from hits"] = { flag("ArmourBreakFireDamageTaken"), },
["can't use chest armour"] = { mod("CanNotUseBody", "Flag", 1, { type = "DisablesItem", slotName = "Body Armour" }) },
Expand Down
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