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…f inference framerate + consistent dispatch
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Code looks reasonable to me. Nice work! I'll try to test this after our upcoming model freeze. |
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Fixes #39. Implements a single-file interactive client for the World Engine with the following properties:
uv runwithin this repository.asyncor threading.Unlike
local_world, however, it does not implement seed selection. That should be relatively easy for anyone to add; this is intended to demonstrate the bare minimum of what you need to run our WMs in a game-like environment.