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@DESTROYGIRL DESTROYGIRL commented Jan 9, 2026

Description

Option for cubemaps that lets them realistically mirror a space, adapted from here

This needs map changes to work so it will not work on any maps as of current.

neoAssets

Toolchain

  • Windows MSVC VS2022

without the .inc because i need to recompile tha shader
@DESTROYGIRL DESTROYGIRL added this to the Continued Development milestone Jan 9, 2026
@DESTROYGIRL DESTROYGIRL added Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description Mapping Entities, inputs and outputs. Things that are set up in the world editor labels Jan 9, 2026
@DESTROYGIRL DESTROYGIRL requested a review from a team January 9, 2026 17:57
@AdamTadeusz
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@AdamTadeusz
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Works, doesn't conflict with existing cubemaps, make sure HDR is enabled before loading into the test map

@DESTROYGIRL DESTROYGIRL requested a review from a team January 11, 2026 23:43
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@sunzenshen sunzenshen left a comment

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LGTM:

pcc_test.mp4

@DESTROYGIRL DESTROYGIRL merged commit 0e47d1c into NeotokyoRebuild:master Jan 13, 2026
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@DESTROYGIRL DESTROYGIRL deleted the 29_parallax_cubemaps branch January 13, 2026 16:12
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Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description Mapping Entities, inputs and outputs. Things that are set up in the world editor

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3 participants