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| 1 | +title: Alpha v26.0 Release Notes |
| 2 | +summary: Release notes for NEOTOKYO;REBUILD v26.0 |
| 3 | +author(s): kinoko, FCC |
| 4 | + |
| 5 | + |
| 6 | +# Alpha v26.0 Release Notes |
| 7 | +2026-02-22 kinoko |
| 8 | + |
| 9 | +* [Download v26.0-alpha build](https://github.com/NeotokyoRebuild/neo/releases/tag/v26.0-alpha) |
| 10 | +* [Install NT;RE (client)](/guide/install/) |
| 11 | +* [GitHub Issues (Bug reports and feature requests)](https://github.com/NeotokyoRebuild/neo/issues) |
| 12 | + |
| 13 | +## Gameplay fixes/changes/additions |
| 14 | + |
| 15 | +* Added the knife to the Support loadout |
| 16 | +* Fixed Assaults not unlocking the M41S at Corporal |
| 17 | +* Fixed not being able to reload right after shooting |
| 18 | +* Fixed scoped weapons disappearing when switched to while holding aim |
| 19 | +* Fixed being unable to ADS during freeze time |
| 20 | +* Smoke particles inside walls are now culled (parity) |
| 21 | +* Added an option to disable sounds that are played to client when taking damage. Disabled by default. |
| 22 | +* Added `sv_neo_teamdamage_assists` - a server cvar to enable/disable negative assists |
| 23 | + |
| 24 | +## Gamemode fixes/changes/additions |
| 25 | + |
| 26 | +Various changes to the JGR gamemode: |
| 27 | + |
| 28 | +* Rounds now go to overtime if Juggernaut is being activated after the round has ran out of time |
| 29 | +* Changed the max score to win to 20 |
| 30 | +* Reverted round time limit to 4 minutes |
| 31 | +* Teammates of the JGR can now score points (experimental) |
| 32 | + |
| 33 | +## Bot related fixes/changes/additions |
| 34 | +* Bots now pick up the ghost in CTG mode, and iteratively share individual enemy positions with their bot teammates |
| 35 | +* Bot teammates position themselves relative to the ghoster for protection and scouting behaviors |
| 36 | +* Sole survivor bots wait in ambush near the ghost |
| 37 | +* Fixed bots trying to shoot the ghoster across voids of a map, or focusing solely on the ghoster without covering threat angles |
| 38 | +* Fixed GetSpreadInfo assertion for bot behaviors |
| 39 | + |
| 40 | +## HUD fixes/changes/additions |
| 41 | +* Fixed bottom-left info color |
| 42 | + |
| 43 | +## UI fixes/changes/additions |
| 44 | +* Various UI fixes and improvements |
| 45 | + |
| 46 | +## General fixes/changes/additions |
| 47 | +* Added cvars to turn off and tweak intensity of viewmodel bump |
| 48 | +* Improvements to third person muzzle flash FX |
| 49 | +* Improvements to first person tracers |
| 50 | +* Simplified dynamic crosshair calculation |
| 51 | +* Fixes for voice chat related issues |
| 52 | +* Exorcised the ghost worshipping cult operating out of Saitama |
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