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[WIP] refactor: unbloated color scheme settings for block ESP.#6233

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Kiriyaga7615 wants to merge 1 commit intoMeteorDevelopment:masterfrom
Kiriyaga7615:refactor-block-esp-colors
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[WIP] refactor: unbloated color scheme settings for block ESP.#6233
Kiriyaga7615 wants to merge 1 commit intoMeteorDevelopment:masterfrom
Kiriyaga7615:refactor-block-esp-colors

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Type of change

  • Bug fix
  • New feature

Description

there is 1364 survival obtainable items, and around 850-900 survival obtainable blocks for your museum, depending on what type of blocks youre going for in minecraft, and configuration of color scheme for each block is the most bloated thing i ever saw in minecraft clinets.

This PR removes color scheme configuration from both StorageESP and BlockESP and uses MC API to get block color instead.

Related issues

I didnt saw any

How Has This Been Tested?

2026-03-23_12 19 42

Checklist:

  • My code follows the style guidelines of this project.
  • I have added comments to my code in more complex areas.
  • I have tested the code in both development and production environments.

@Kiriyaga7615 Kiriyaga7615 changed the title refactor: unbloated color scheme settings for block ESP. [WIP] refactor: unbloated color scheme settings for block ESP. Mar 23, 2026
@Kiriyaga7615 Kiriyaga7615 marked this pull request as draft March 23, 2026 11:30
@Kiriyaga7615
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I think the BlockESP part of code is still bloated, and the way you cache ESPBlock and ESPBlockData separately is just wrong. Its on you if its ok or nah

@Kiriyaga7615 Kiriyaga7615 marked this pull request as ready for review March 23, 2026 11:30
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2 participants