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Releases: Mapkov2/MidnightSimpleUnitFrames

MidnightSimpleUnitframes5.2

16 May 21:14

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5.2 - 2026-05-16

Highlights

  • Added pinned preview support for the Group/Unitframe Menu.
  • Massive improvement to the Dashboard.
  • Full rework of all spell indicators, including restored Power Infusion (PI) tracking.
  • Added option to turn off or choose specific role icons.

Performance

  • Improved interrupt module performance.
  • Improved spell indicator performance and spec gating.
  • Improved menu, dashboard, and preview performance.
  • Reduced unnecessary refresh work during combat, menu preview updates, aura rendering, and group frame effects.
  • Improved combat-aware update handling across auras, power bars, borders, castbars, portraits, status indicators, unit frames, and group frames.

Bugfixes

  • Fixed buff auras not updating in certain edge cases.
  • Fixed Power Infusion (PI) tracking for spell indicators.
  • Fixed boss frame debuffs not updating correctly in certain cases.
  • Fixed Group Frame aura filtering so long raid buffs are no longer tracked incorrectly.
  • Fixed Group Frame mouseover behavior.
  • Fixed pinned preview behavior in the Group/Unitframe Menu.
  • Fixed a critical Lua error with Group Frame effects.
  • Fixed several preview issues that could cause stale or inconsistent UI state.
  • Fixed additional Midnight beta combat restrictions by avoiding unsafe updates while combat lockdown is active.
  • Fixed aura reminder, border, castbar, status icon, and interrupt-ready handling issues during beta testing.

Changes / Improvements

  • Added support for spell indicators and Blizzard rendering at the same time.
  • Fully reworked all spell indicators.
  • Added Blessing of Freedom support to spell indicators.
  • Added class-colored bar background support across unit and group frames.
  • Added more text positioning options for unit and group frames.
  • Added support for moving three text containers via X and Y positioning.
  • Improved text container movement controls.
  • Added a clearer UX for moving text containers together or individually.
  • Added more text options and better text preview behavior.
  • Improved Group Frame and Unit Frame menu previews.
  • Added pinned preview support to make Group/Unitframe menu scrolling easier.
  • Massively improved the Dashboard experience with clearer, more user-friendly behavior.
  • Added option to show all, none, or selected role icons in Group Frames.
  • Added toggle to hide advanced settings.
  • Stopped tracking long raid buffs in Group Frames.
  • Restored old aura behavior.
  • Improved tooltip compatibility with other addons, including TipTac.
  • Made click-casting on unit frames more robust.
  • Improved unit frame and group frame previews so layout, colors, castbars, and aura changes are easier to verify before applying.
  • Improved advanced color, global, profile, group layout, group aura, group indicator, and unit settings pages.
  • Restored and polished the Class Power one-click installer flow.
  • Improved group frame rendering, spell indicators, aura previews, and range/highlight behavior.
  • Improved castbar preview behavior, boss castbar preview text, and castbar anchoring.
  • Improved Edit Mode mover and popup behavior.
  • Cleaned up menu test mode when leaving the menu.
  • Reverted the window enable/disable warning to only show the current window state.
  • Added the new rested logo.
  • Improved the new rested logo.
  • Updated bundled changelog support so the in-game dashboard can show the 5.2 notes.
  • Made sure to translate the new dashboard.
  • Cleaned up titles.

v5.2Beta4.1

16 May 13:48

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v5.2Beta4.1 Pre-release
Pre-release

5.2 Beta 4.1

  • fixed critial lua error with group effects

5.2 Beta 4 - 2026-05-16

Performance

  • Improved overall addon performance and behavior.
  • Improved combat-aware update handling across auras, power bars, borders, castbars, portraits, status indicators, unit frames, and group frames.
  • Reduced unnecessary refresh work during combat, menu preview updates, aura rendering, and group frame effects.
  • Improved aura and reminder behavior.
  • Improved Group Frame range fade and highlight behavior.
  • Improved menu and dashboard performance.
  • Improved coalescing behavior in menus and related systems.
  • Improved pass-through behavior.
  • Improved preview update behavior for unit frames, group frames, and castbars so menu changes feel smoother.
  • Improved spell indicator performance and gating between specs.
  • Restored and polished the Class Power one-click installer flow.
  • Improved text positioning options for unit frames and group frames.
  • Improved text container movement controls.

Bugfixes

  • Fixed additional Midnight beta combat restrictions by avoiding unsafe updates while combat lockdown is active.
  • Fixed buff auras not updating in certain edge cases.
  • Fixed several group frame, aura preview, and menu issues that could cause inconsistent previews or stale UI state.
  • Fixed Group Frame mouseover behavior.
  • Improved aura reminder, border, castbar, status icon, and interrupt-ready handling for safer beta behavior.
  • Made click-casting on unit frames more reliable.
  • Improved tooltip compatibility with other addons, including TipTac.
  • Stopped long raid buffs from being tracked incorrectly in Group Frames.
  • Cleaned up menu test mode when leaving the menu.
  • Reverted the window enable/disable warning to only show the current window state.

Changes / Improvements

  • Improved Group Frame and Unit Frame menu previews.
  • Made Group Frame previews pinnable to make scrolling easier.
  • Added a clearer UX for moving text containers together or individually.
  • Added more text options and better text preview behavior.
  • Added support for moving three text containers via X and Y positioning.
  • Made it possible to use spell indicators and Blizzard rendering at the same time.
  • Massively improved spell indicators, including restored Power Infusion tracking.
  • Added Blessing of Freedom support.
  • Added class-colored bar background support across unit frames and group frames.
  • Added the new Rested symbol / logo for both Classic and Midnight-style rested indicators.
  • Improved unit frame and group frame previews so layout, colors, castbars, and aura changes are easier to verify before applying.
  • Improved advanced color, global, profile, group layout, group aura, group indicator, and unit settings pages.
  • Improved the menu and dashboard experience with clearer, more user-friendly behavior.
  • Improved Class Power setup and brought back the one-click installer.
  • Improved group frame rendering, spell indicators, aura previews, and range/highlight behavior.
  • Improved castbar preview behavior, boss castbar preview text, and castbar anchoring.
  • Improved Edit Mode mover and popup behavior.
  • Updated bundled changelog support so the in-game dashboard can show the 5.2 Beta notes.
  • Prepared the addon for the 5.2 Beta release.

Release / Tooling

  • Updated the release notes shown in the in-game dashboard.
  • Improved release tooling and changelog generation.
  • Added changelog support for the 5.2 Beta release.
  • Updated release helper documentation.

Documentation

  • Updated documentation and release notes.
  • Added performance workflow documentation.

5.2-beta7

16 May 19:58

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5.2-beta7 Pre-release
Pre-release

5.2-beta7 - 2026-05-16

Performance

  • Fixed buff auras not updating in certain edge cases.
  • Added more text positioning options for unit and group frames.
  • Improved text container movement controls.
  • Potential fix for bug with boss frame debuffs.
  • Performance in interrupt module.
  • Restored old behavior for auras.

Bugfixes

  • Added support for spell indicators and Blizzard rendering at the same time.
  • Stopped tracking long raid buffs in Group Frames.
  • Improved Group Frame aura filtering so long raid buffs are no longer tracked incorrectly.
  • Fixed Group Frame mouseover behavior.
  • Fixed some stuff with pinned preview.
  • Pinned now fixed.
  • Added option to show either or different role icons in group.

Changes / Improvements

  • Added class-colored bar background support across unit and group frames.
  • Improved tooltip compatibility with other addons.
  • Made click-casting on unit frames more robust.
  • Added the new rested logo.
  • Cleaned up menu test mode when leaving the menu.
  • Reverted back to just showing the state of a window enable disable warning.
  • Mini refactor of group frame effects file.
  • Title clean up.
  • Improved new rested logo.

MSUF 5.2 Beta 6

16 May 18:23

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MSUF 5.2 Beta 6 Pre-release
Pre-release

5.2 Beta 6 - 2026-05-16

Performance

  • Fixed buff auras not updating in certain edge cases.
  • Added more text positioning options for unit and group frames.
  • Improved text container movement controls.
  • Potential fix for bug with boss frame debuffs.
  • Performance in interrupt module.

Bugfixes

  • Added support for spell indicators and Blizzard rendering at the same time.
  • Stopped tracking long raid buffs in Group Frames.
  • Improved Group Frame aura filtering so long raid buffs are no longer tracked incorrectly.
  • Fixed Group Frame mouseover behavior.
  • Fixed some stuff with pinned preview.
  • Pinned now fixed.

Changes / Improvements

  • Added class-colored bar background support across unit and group frames.
  • Improved tooltip compatibility with other addons.
  • Made click-casting on unit frames more robust.
  • Added the new rested logo.
  • Cleaned up menu test mode when leaving the menu.
  • Reverted back to just showing the state of a window enable disable warning.
  • Mini refactor of group frame effects file.
  • Title clean up.

5.2 Beta 5

16 May 13:59

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5.2 Beta 5 Pre-release
Pre-release

5.2 Beta 5 - 2026-05-16

Performance

  • Improved overall addon performance and behavior.
  • Improved combat-aware update handling across auras, power bars, borders, castbars, portraits, status indicators, unit frames, and group frames.
  • Reduced unnecessary refresh work during combat, menu preview updates, aura rendering, and group frame effects.
  • Improved aura and reminder behavior.
  • Improved Group Frame range fade and highlight behavior.
  • Improved menu and dashboard performance.
  • Improved coalescing behavior in menus and related systems.
  • Improved pass-through behavior.
  • Improved preview update behavior for unit frames, group frames, and castbars so menu changes feel smoother.
  • Improved spell indicator performance and gating between specs.
  • Restored and polished the Class Power one-click installer flow.
  • Improved text positioning options for unit frames and group frames.
  • Improved text container movement controls.

Bugfixes

  • Fixed additional Midnight beta combat restrictions by avoiding unsafe updates while combat lockdown is active.
  • Fixed buff auras not updating in certain edge cases.
  • Fixed several group frame, aura preview, and menu issues that could cause inconsistent previews or stale UI state.
  • Fixed Group Frame mouseover behavior.
  • Improved aura reminder, border, castbar, status icon, and interrupt-ready handling for safer beta behavior.
  • Made click-casting on unit frames more reliable.
  • Improved tooltip compatibility with other addons, including TipTac.
  • Stopped long raid buffs from being tracked incorrectly in Group Frames.
  • Cleaned up menu test mode when leaving the menu.
  • Reverted the window enable/disable warning to only show the current window state.

Changes / Improvements

  • Improved Group Frame and Unit Frame menu previews.
  • Made Group Frame previews pinnable to make scrolling easier.
  • Added a clearer UX for moving text containers together or individually.
  • Added more text options and better text preview behavior.
  • Added support for moving three text containers via X and Y positioning.
  • Made it possible to use spell indicators and Blizzard rendering at the same time.
  • Massively improved spell indicators, including restored Power Infusion tracking.
  • Added Blessing of Freedom support.
  • Added class-colored bar background support across unit frames and group frames.
  • Added the new Rested symbol / logo for both Classic and Midnight-style rested indicators.
  • Improved unit frame and group frame previews so layout, colors, castbars, and aura changes are easier to verify before applying.
  • Improved advanced color, global, profile, group layout, group aura, group indicator, and unit settings pages.
  • Improved the menu and dashboard experience with clearer, more user-friendly behavior.
  • Improved Class Power setup and brought back the one-click installer.
  • Improved group frame rendering, spell indicators, aura previews, and range/highlight behavior.
  • Improved castbar preview behavior, boss castbar preview text, and castbar anchoring.
  • Improved Edit Mode mover and popup behavior.
  • Updated bundled changelog support so the in-game dashboard can show the 5.2 Beta notes.
  • Prepared the addon for the 5.2 Beta release.

Release / Tooling

  • Updated the release notes shown in the in-game dashboard.
  • Improved release tooling and changelog generation.
  • Added changelog support for the 5.2 Beta release.
  • Updated release helper documentation.

Documentation

  • Updated documentation and release notes.
  • Added performance workflow documentation.

5.2 Beta 4

16 May 13:29

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5.2 Beta 4 Pre-release
Pre-release

5.2 Beta 4 - 2026-05-16

Performance

  • Improved overall addon performance and behavior.
  • Improved combat-aware update handling across auras, power bars, borders, castbars, portraits, status indicators, unit frames, and group frames.
  • Reduced unnecessary refresh work during combat, menu preview updates, aura rendering, and group frame effects.
  • Improved aura and reminder behavior.
  • Improved Group Frame range fade and highlight behavior.
  • Improved menu and dashboard performance.
  • Improved coalescing behavior in menus and related systems.
  • Improved pass-through behavior.
  • Improved preview update behavior for unit frames, group frames, and castbars so menu changes feel smoother.
  • Improved spell indicator performance and gating between specs.
  • Restored and polished the Class Power one-click installer flow.
  • Improved text positioning options for unit frames and group frames.
  • Improved text container movement controls.

Bugfixes

  • Fixed additional Midnight beta combat restrictions by avoiding unsafe updates while combat lockdown is active.
  • Fixed buff auras not updating in certain edge cases.
  • Fixed several group frame, aura preview, and menu issues that could cause inconsistent previews or stale UI state.
  • Fixed Group Frame mouseover behavior.
  • Improved aura reminder, border, castbar, status icon, and interrupt-ready handling for safer beta behavior.
  • Made click-casting on unit frames more reliable.
  • Improved tooltip compatibility with other addons, including TipTac.
  • Stopped long raid buffs from being tracked incorrectly in Group Frames.
  • Cleaned up menu test mode when leaving the menu.
  • Reverted the window enable/disable warning to only show the current window state.

Changes / Improvements

  • Improved Group Frame and Unit Frame menu previews.
  • Made Group Frame previews pinnable to make scrolling easier.
  • Added a clearer UX for moving text containers together or individually.
  • Added more text options and better text preview behavior.
  • Added support for moving three text containers via X and Y positioning.
  • Made it possible to use spell indicators and Blizzard rendering at the same time.
  • Massively improved spell indicators, including restored Power Infusion tracking.
  • Added Blessing of Freedom support.
  • Added class-colored bar background support across unit frames and group frames.
  • Added the new Rested symbol / logo for both Classic and Midnight-style rested indicators.
  • Improved unit frame and group frame previews so layout, colors, castbars, and aura changes are easier to verify before applying.
  • Improved advanced color, global, profile, group layout, group aura, group indicator, and unit settings pages.
  • Improved the menu and dashboard experience with clearer, more user-friendly behavior.
  • Improved Class Power setup and brought back the one-click installer.
  • Improved group frame rendering, spell indicators, aura previews, and range/highlight behavior.
  • Improved castbar preview behavior, boss castbar preview text, and castbar anchoring.
  • Improved Edit Mode mover and popup behavior.
  • Updated bundled changelog support so the in-game dashboard can show the 5.2 Beta notes.
  • Prepared the addon for the 5.2 Beta release.

Release / Tooling

  • Updated the release notes shown in the in-game dashboard.
  • Improved release tooling and changelog generation.
  • Added changelog support for the 5.2 Beta release.
  • Updated release helper documentation.

Documentation

  • Updated documentation and release notes.
  • Added performance workflow documentation.

MSUF 5.2 Beta 3

16 May 11:14

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MSUF 5.2 Beta 3 Pre-release
Pre-release

5.2 Beta 3 - 2026-05-16

Performance

  • Improved class-colored bar backgrounds across unit and group frames.

5.2-beta2

16 May 10:10

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5.2-beta2 Pre-release
Pre-release

Changelog

5.2 Beta 2 - 2026-05-16

Performance

  • Group Frames, Menu / Dashboard: Massive rework of spell indicators now performant and gated between speces (9443f77; GroupFrames/MSUF_GF_Effects.lua, GroupFrames/MSUF_GF_SpellIndicators.lua, Menu2/Pages/MSUF_Menu2_GroupIndicators.lua).
  • Improved performance for unit frame runtime.
  • Improved performance for unit text.
  • Improved performance for addon behavior.
  • Improved performance for menu and dashboard.
  • Improved performance for Group Frames.

Bugfixes

  • Unit Auras: Fixed buff auras not updating in certain edge cases (6f0fd9f; Auras2/MSUF_A2_Core.lua).
  • Improved aura and reminder behavior.
  • Fixed issues affecting menu and dashboard.
  • Fixed issues affecting Group Frames.

Changes / Improvements

  • Menu / Dashboard: Way better preview for GF UF menu (5b792da; Menu2/Pages/MSUF_Menu2_UnitPreview.lua, Menu2/Pages/MSUF_Menu2_UnitSections.lua).
  • Menu / Dashboard: More clearer container movement of text in ux . Together or individuell (dd30ddd; Menu2/Pages/MSUF_Menu2_GroupBars.lua, Menu2/Pages/MSUF_Menu2_GroupPreview.lua, Menu2/Pages/MSUF_Menu2_UnitPreview.lua +1 more).
  • Group Frames: Made it possible to use spell indicator and blizzard rendering at the same time (b1dd6b3; GroupFrames/MSUF_GF_SpellIndicators.lua).
  • Group Frames, Menu / Dashboard: Added blessing of freedom (a707802; GroupFrames/MSUF_GF_SpellIndicators_Data.lua, Menu2/Pages/MSUF_Menu2_GroupPreview.lua).
  • Menu / Dashboard: Made it possible that group preview is pinned so scrolling is way easier (b594bdc; Menu2/MSUF_Menu2_Widgets.lua, Menu2/Pages/MSUF_Menu2_GroupPreview.lua, Menu2/Pages/MSUF_Menu2_UnitSections.lua).
  • Group Frames: Massively improved spell indicator. For exmaple PI tracking is back (a3724e7; GroupFrames/MSUF_GF_Effects.lua, GroupFrames/MSUF_GF_SpellIndicators.lua, GroupFrames/MSUF_GF_SpellIndicators_Data.lua).
  • Menu / Dashboard: Some stuff (ec459a1; Menu2/MSUF_Menu2_Widgets.lua, Menu2/Pages/MSUF_Menu2_GroupPreview.lua, Menu2/Pages/MSUF_Menu2_UnitSections.lua).
  • Unit Auras, Core Runtime: Added better tooltip support for other addons. Ex. TipTac (084598a; Auras2/MSUF_A2_Core.lua, Core/MSUF_ChatAndTooltips.lua, MidnightSimpleUnitFrames.lua).
  • Foundation, Group Frames, Menu / Dashboard: Added coalescence and some other menu stuff (6642696; Foundation/MSUF_Defaults.lua, GroupFrames/MSUF_GF_Auras.lua, GroupFrames/MSUF_GF_Effects.lua +3 more).
  • Group Frames: Better pass through (40ed3a9; GroupFrames/MSUF_GF_Auras.lua).
  • Improved core runtime behavior.
  • Improved Way better preview for GF UF menu.
  • Improved More text options and better text preview.
  • Improved Way more text options for unitframe and groupframe. Can move now 3 container via x und y.
  • Improved More clearer container movement of text in ux . Together or individuell.
  • Improved Made it possible to use spell indicator and blizzard rendering at the same time.
  • Improved blessing of freedom.
  • Improved Made it possible that group preview is pinned so scrolling is way easier.
  • Improved Massively improved spell indicator. For exmaple PI tracking is back.
  • Improved Some stuff.
  • Improved Made pinning possible.
  • Improved aura and reminder behavior.
  • Improved Better pass through.

Release / Tooling

  • Release / Tooling, Core Runtime, Unit Text: More text options and better text preview (2dd1510; CHANGELOG.md, Core/MSUF_Alpha.lua, Core/MSUF_FontRuntime.lua +13 more).
  • Release / Tooling, Foundation, Group Frames: Way more text options for unitframe and groupframe. Can move now 3 container via x und y (b915bee; CHANGELOG.md, Foundation/MSUF_Changelog.lua, Foundation/MSUF_Defaults.lua +7 more).
  • Release / Tooling, Menu / Dashboard: Made pinning possible (4095725; CHANGELOG.md, Foundation/MSUF_Changelog.lua, Menu2/MSUF_Menu2_Widgets.lua +2 more).
  • Release / Tooling: Changelog for beta 2 (56fc05f; CHANGELOG.md, Foundation/MSUF_Changelog.lua, docs/RELEASE_HELPER.md +1 more).

5.2 Beta - 2026-05-16

5.2 Beta 1 - 2026-05-15

Performance

  • Improved combat-aware update handling across auras, power bars, borders, castbars, portraits, status indicators, unit frames, and group frames.
  • Reduced unnecessary refresh work during combat, menu preview updates, aura rendering, and group frame effects.
  • Improved preview update behavior for unit frames, group frames, and castbars so menu changes feel smoother.
  • Restored and polished the one-click installer flow.

Bugfixes

  • Fixed several group frame, aura preview, and menu issues that could cause inconsistent previews or stale UI state.
  • Fixed additional Midnight beta combat restrictions by avoiding unsafe updates while combat lockdown is active.
  • Improved aura reminder, border, castbar, status icon, and interrupt-ready handling for safer beta behavior.
  • Made click-casting on unit frames more reliable.

Changes / Improvements

  • Added class-colored bar background support across unit frames and group frames.
  • Added the new Rested symbol for both Classic and Midnight-style rested indicators.
  • Improved the menu and dashboard experience with clearer, more user-friendly behavior.
  • Improved unit frame and group frame previews so layout, colors, castbars, and aura changes are easier to verify before applying.
  • Improved advanced color, global, profile, group layout, group aura, group indicator, and unit settings pages.
  • Improved Class Power setup and brought back the one-click installer.
  • Improved group frame rendering, spell indicators, aura previews, and range/highlight behavior.
  • Improved castbar preview behavior, boss castbar preview text, and castbar anchoring.
  • Improved Edit Mode mover and popup behavior.
  • Updated bundled changelog support so the in-game dashboard can show the 5.2 Beta 1 notes.
  • Prepared the addon for the 5.2 Beta 1 release.

Midnight Simple Unitframes 5.1

15 May 15:08

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Changelog

5.1 - 2026-05-15

Highlights

  • Group Frames now support Blizzard/native aura rendering or MSUF custom aura rendering per aura type.
  • Group Frame Blizzard aura rendering now has full controls for icon size, limits, organization,
    cooldown text, strata, frame level, and private aura handling.
  • Custom defensive aura groups now have placement, size, growth, spacing, cooldown, and stack
    controls.
  • Target-of-Target inline text now supports expanded separator options, including a custom separator
    field with preview support.
  • Wago Profiles now includes a readable in-game release notes panel.

Group Frames And Auras

  • Added per-type Blizzard routing for buffs, debuffs, dispels, defensives, and private auras.
  • Added a locked Blizzard/native preview layer so the preview reflects the selected aura renderer.
  • Improved Group Frame aura preview fidelity for custom aura text, cooldowns, stacks, dispel
    indicators, private auras, Blizzard/native auras, fonts, and highlight layers.
  • Disabled Group Frames now stop their MSUF feature work and hand control back to Blizzard frames.
  • Blizzard aura containers skip unnecessary rebuilds during cheap aura updates.
  • Group Frame range fade and target range checks were tightened and made more consistent.
  • Group Frame aggro, dispel, purge, and boss-target highlight behavior now respects the active scope
    and outline settings more reliably.

Unit Frames And Text

  • Unit Frame heal prediction now uses the same incoming-heal overlay path across Unit Frames,
    supports non-player Unit Frames, and hides correctly when disabled.
  • Power text now reads and formats only the values required by the selected display mode.
  • Health percent text now clears only when needed and avoids repeated percent-mode lookups.
  • Target-of-Target inline text now supports custom separators with shared sanitization and UTF-8
    length limits.
  • Unit Frame preview now supports the new Target-of-Target inline separator options.

Menus And Preview

  • Added page-level reset support across menus.
  • Menu and Edit Mode actions are now combat-gated with clearer combat-lock messages.
  • Reset and clear actions now have clearer instructions.
  • Global Bars and MSUF scale changes now apply live more reliably.
  • Group Frame preview behavior was improved for aura placement, text, cooldowns, stacks, borders,
    highlights, and Blizzard/native renderer states.
  • Locale coverage was updated for the 5.1 Group Aura and Blizzard Renderer options.

Performance

  • Aura2 incremental updates now ignore empty or irrelevant UNIT_AURA payloads instead of forcing
    full scans.
  • Friendly dispel and purge outline updates now only register and queue when the current character
    can actually use those effects.
  • Friendly dispel and purge capability is cached per player class/race and refreshed on login.
  • Group Frame aura renderer/type data is cached during frame cache builds instead of being resolved
    repeatedly.
  • Group Frame highlight values, colors, AFK/DND/dead/ghost status flags, range fade, and target range
    paths do less repeated settings work.
  • Group Frame range fade refreshes are batched through delayed refreshes for relevant spell, talent,
    spec, trait, world-entry, and combat-state events.
  • Unit Frame power text, health percent text, and Target-of-Target inline text avoid repeated mode
    and separator resolution in hot paths.
  • Interrupt Ready colors reuse cached color objects instead of allocating new ones during refreshes.
  • Aura2 reminder scans skip disabled or irrelevant provider classes earlier and prefer cached player
    aura data.
  • Hover highlight cleanup avoids redundant Hide() calls when the highlight is already hidden.

Bugfixes

  • Fixed secret-value taint crashes in alpha handling.
  • Fixed Group Frame raid marker taint from secret-value comparisons.
  • Fixed profile exports falling back to raw Lua table strings for dirty runtime profiles.
  • Fixed Scheduler sparse queue errors.
  • Fixed Clique / Blizzard click-casting registration for Group Frames.
  • Fixed preview Group Frames being added to the click-casting registry.
  • Fixed disabled Group Frames still running feature updates.
  • Fixed protected menu and Edit Mode operations being possible in combat.
  • Fixed Group Frame menu/Edit Mode preview hiding real raid or mythic raid frames after closing.
  • Fixed Blizzard/native aura preview implying draggable custom placement.
  • Fixed Group Frame range fade being skipped by runtime gating.
  • Fixed Group Frame range fade alpha targeting in combat-safe paths.
  • Fixed Group Frame Dispel Glow still showing when Blizzard's native aura renderer is selected.
  • Fixed Group Frame aura preview fallback settings for aggro and target highlight indicators.
  • Fixed Group Frame highlight and outline resolution for aggro/dispel outline settings, including
    global settings and per-group overrides.
  • Fixed Group Frame border and highlight preview behavior.
  • Fixed highlight preview toggles for aggro, dispel, purge, and boss-target tests.
  • Fixed Global Bars live apply for Group Frames by rebuilding the frame cache before refreshing
    borders and highlight state.
  • Fixed the dashboard MSUF UI scale Apply button not applying immediately.
  • Fixed global MSUF scale collection including Group Frames with unsupported scale modes.
  • Fixed detached power bar outline mode.
  • Fixed health color gradient toggle also enabling the HP bar overlay gradient.
  • Fixed Absorb Bar Test Mode.
  • Fixed permanent buff toggle behavior.
  • Fixed Unit Frame heal prediction across Unit Frames and disabled states.

Release 5.2 Beta 1

15 May 21:49

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Release 5.2 Beta 1 Pre-release
Pre-release

Changelog

5.2 Beta 1 - 2026-05-15

Performance

  • Improved combat-aware update handling across auras, power bars, borders, castbars, portraits, status indicators, unit frames, and group frames.
  • Reduced unnecessary refresh work during combat, menu preview updates, aura rendering, and group frame effects.
  • Improved preview update behavior for unit frames, group frames, and castbars so menu changes feel smoother.
  • Restored and polished the one-click installer flow.

Bugfixes

  • Fixed several group frame, aura preview, and menu issues that could cause inconsistent previews or stale UI state.
  • Fixed additional Midnight beta combat restrictions by avoiding unsafe updates while combat lockdown is active.
  • Improved aura reminder, border, castbar, status icon, and interrupt-ready handling for safer beta behavior.
  • Made click-casting on unit frames more reliable.

Changes / Improvements

  • Added class-colored bar background support across unit frames and group frames.
  • Added the new Rested symbol for both Classic and Midnight-style rested indicators.
  • Improved the menu and dashboard experience with clearer, more user-friendly behavior.
  • Improved unit frame and group frame previews so layout, colors, castbars, and aura changes are easier to verify before applying.
  • Improved advanced color, global, profile, group layout, group aura, group indicator, and unit settings pages.
  • Improved Class Power setup and brought back the one-click installer.
  • Improved group frame rendering, spell indicators, aura previews, and range/highlight behavior.
  • Improved castbar preview behavior, boss castbar preview text, and castbar anchoring.
  • Improved Edit Mode mover and popup behavior.
  • Updated bundled changelog support so the in-game dashboard can show the 5.2 Beta 1 notes.