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@renovate renovate bot commented Dec 20, 2024

This PR contains the following updates:

Package Change Age Confidence
dev.chrisbanes.haze:haze 0.7.3 -> 1.6.10 age confidence

Release Notes

chrisbanes/haze (dev.chrisbanes.haze:haze)

v1.6.10

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v1.6.9

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v1.6.8

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v1.6.7

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v1.6.6

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v1.6.5

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v1.6.4

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v1.6.3

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🆕 MacOS CMP targets

Thanks to @​YuKongA for adding 'native' MacOS targets. These are completely experimental (and untested), as per MacOS targets for CMP.

What's Changed

New Contributors

Full Changelog: chrisbanes/haze@1.6.2...1.6.3

v1.6.2

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v1.6.1

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New Contributors

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v1.6.0

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🤖 Support for all versions of Android

Haze now supports blurring for all versions of Android, using RenderScript underneath. The new platforms documentation has all of the details.

renderscript.mp4

🎨 Foreground (content) blurring

Haze always been a library which enables background blurring. There are times where you need to blur the foreground content though, which Haze has always left to Modifier.blur. With the addition of older Android support, and all of the other features Haze supports, it makes sense for Haze to support both scenarios. New in this release is foreground blurring (doc).

📐 Blurred edge treatment

With the addition of foreground blurring, the need to be able to customise how content is blurred at the edges is useful. This release contains a new blurredEdgeTreatment on the effect scope, which works the same way as Modifier.blur.

What's Changed

Full Changelog: chrisbanes/haze@1.5.4...1.6.0

v1.5.4

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v1.5.3

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What's Changed

New Contributors

Thanks all! 👏

Full Changelog: chrisbanes/haze@1.5.2...1.5.3

v1.5.2

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v1.5.1

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New Contributors

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v1.5.0

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Highlights

  • Optimised blurring shader for progressive effects. Thanks to @​Kyant0 in #​537
  • HazeProgressive.Brush. You can now supply completely custom masks (via a shader) for progressive effects.
  • Added HazeLogger. You can now turn on Haze's internal logging. Handy for debugging and reporting issues.
  • Various bug fixes. Thanks to everyone who reported issues.

What's Changed

New Contributors

Full Changelog: chrisbanes/haze@1.4.0...1.5.0

v1.4.0

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New

  • New HazeDialog composable

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v1.3.1

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v1.3.0

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New Contributors

Full Changelog: chrisbanes/haze@1.2.2...1.3.0

v1.2.2

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v1.2.1

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Full Changelog: chrisbanes/haze@1.2.0...1.2.1

v1.2.0

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What's new

API renames

I have renamed a number of the APIs in this release to better reflect what they actually do these days:

  • Modifier.haze -> Modifier.hazeSource
  • Modifier.hazeChild -> Modifier.hazeEffect
  • HazeChildScope -> HazeEffectScope

I've kept the old APIs around and deprecated them for easy migration.

Overlapping blurred areas

Haze now supports different hazeEffect areas which overlap, like this:

overlap

See here for more information.

Versioned documentation

A small quality of life change, but the documentation website is now versioned: https://chrisbanes.github.io/haze/

Changelog

Full Changelog: chrisbanes/haze@1.1.1...1.2.0

v1.1.1

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v1.1.0

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🆕 Input Scale

A new feature in this release is being able to set the input scale, allowing you to downscale content for potential performance gains.

What's Changed

Full Changelog: chrisbanes/haze@1.0.2...1.1.0

v1.0.2

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🆕 Ability to control where the blurring effect is used

You can now control where the blur effect is used. Specifically for Android, there's more information here.

What's Changed

Full Changelog: chrisbanes/haze@1.0.1...1.0.2

v1.0.1

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What's Changed

Full Changelog: chrisbanes/haze@1.0.0...1.0.1

v1.0.0

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What's Changed

New Contributors

Full Changelog: chrisbanes/haze@0.7.3...1.0.0


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This PR was generated by Mend Renovate. View the repository job log.

@renovate renovate bot force-pushed the renovate/major-haze branch 2 times, most recently from d718193 to 4c2240b Compare January 13, 2025 20:14
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