Update dependency dev.chrisbanes.haze:haze to v1 #205
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This PR contains the following updates:
0.7.3->1.6.10Release Notes
chrisbanes/haze (dev.chrisbanes.haze:haze)
v1.6.10Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.6.9...1.6.10
v1.6.9Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.6.8...1.6.9
v1.6.8Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.6.7...1.6.8
v1.6.7Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.6.6...1.6.7
v1.6.6Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.6.5...1.6.6
v1.6.5Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.6.4...1.6.5
v1.6.4Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.6.3...1.6.4
v1.6.3Compare Source
🆕 MacOS CMP targets
Thanks to @YuKongA for adding 'native' MacOS targets. These are completely experimental (and untested), as per MacOS targets for CMP.
What's Changed
New Contributors
Full Changelog: chrisbanes/haze@1.6.2...1.6.3
v1.6.2Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.6.1...1.6.2
v1.6.1Compare Source
What's Changed
New Contributors
Full Changelog: chrisbanes/haze@1.6.0...1.6.1
v1.6.0Compare Source
🤖 Support for all versions of Android
Haze now supports blurring for all versions of Android, using RenderScript underneath. The new platforms documentation has all of the details.
renderscript.mp4
🎨 Foreground (content) blurring
Haze always been a library which enables background blurring. There are times where you need to blur the foreground content though, which Haze has always left to
Modifier.blur. With the addition of older Android support, and all of the other features Haze supports, it makes sense for Haze to support both scenarios. New in this release is foreground blurring (doc).📐 Blurred edge treatment
With the addition of foreground blurring, the need to be able to customise how content is blurred at the edges is useful. This release contains a new
blurredEdgeTreatmenton the effect scope, which works the same way asModifier.blur.What's Changed
HazeState.blurEnabledby @chrisbanes in #602Full Changelog: chrisbanes/haze@1.5.4...1.6.0
v1.5.4Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.5.3...1.5.4
v1.5.3Compare Source
What's Changed
Sampleas routes directly by @Goooler in #593New Contributors
Thanks all! 👏
Full Changelog: chrisbanes/haze@1.5.2...1.5.3
v1.5.2Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.5.1...1.5.2
v1.5.1Compare Source
What's Changed
New Contributors
Full Changelog: chrisbanes/haze@1.5.0...1.5.1
v1.5.0Compare Source
Highlights
HazeLogger. You can now turn on Haze's internal logging. Handy for debugging and reporting issues.What's Changed
New Contributors
Full Changelog: chrisbanes/haze@1.4.0...1.5.0
v1.4.0Compare Source
New
HazeDialogcomposableWhat's Changed
Full Changelog: chrisbanes/haze@1.3.1...1.4.0
v1.3.1Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.3.0...1.3.1
v1.3.0Compare Source
What's Changed
sharedby @chrisbanes in #484New Contributors
Full Changelog: chrisbanes/haze@1.2.2...1.3.0
v1.2.2Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.2.1...1.2.2
v1.2.1Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.2.0...1.2.1
v1.2.0Compare Source
What's new
API renames
I have renamed a number of the APIs in this release to better reflect what they actually do these days:
Modifier.haze->Modifier.hazeSourceModifier.hazeChild->Modifier.hazeEffectHazeChildScope->HazeEffectScopeI've kept the old APIs around and deprecated them for easy migration.
Overlapping blurred areas
Haze now supports different
hazeEffectareas which overlap, like this:See here for more information.
Versioned documentation
A small quality of life change, but the documentation website is now versioned: https://chrisbanes.github.io/haze/
Changelog
Full Changelog: chrisbanes/haze@1.1.1...1.2.0
v1.1.1Compare Source
What's Changed
Full Changelog: chrisbanes/haze@1.1.0...1.1.1
v1.1.0Compare Source
🆕 Input Scale
A new feature in this release is being able to set the input scale, allowing you to downscale content for potential performance gains.
What's Changed
Full Changelog: chrisbanes/haze@1.0.2...1.1.0
v1.0.2Compare Source
🆕 Ability to control where the blurring effect is used
You can now control where the blur effect is used. Specifically for Android, there's more information here.
What's Changed
Full Changelog: chrisbanes/haze@1.0.1...1.0.2
v1.0.1Compare Source
What's Changed
preferPerformanceflag on HazeProgressive by @chrisbanes in #401Full Changelog: chrisbanes/haze@1.0.0...1.0.1
v1.0.0Compare Source
What's Changed
New Contributors
Full Changelog: chrisbanes/haze@0.7.3...1.0.0
Configuration
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