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4 changes: 2 additions & 2 deletions Languages/English/Keyed/All.xml
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,7 @@
<LPR_SettingsRenderWeatherLabel>Weather</LPR_SettingsRenderWeatherLabel>
<LPR_SettingsRenderWeatherDescription>Enable this when the rendered images should contain the current ingame weather.</LPR_SettingsRenderWeatherDescription>
<LPR_SettingsSmoothRenderAreaStepsLabel>Smooth render area on change (set smoothing steps)</LPR_SettingsSmoothRenderAreaStepsLabel>
<LPR_SettingsSmoothRenderAreaStepsDescription>You can increase this if you want a smoother transition of your rendered area when you change the area with corner markers. Rendering will transition smoothly to the new area in the next X renderings. (Note that it may take a while to geet to the new area if you choose a high step value and a low render interval.)</LPR_SettingsSmoothRenderAreaStepsDescription>
<LPR_SettingsSmoothRenderAreaStepsDescription>You can increase this if you want a smoother transition of your rendered area when you change the area with corner markers. Rendering will transition smoothly to the new area in the next X renderings. (Note that it may take a while to get to the new area if you choose a high step value and a low render interval.)</LPR_SettingsSmoothRenderAreaStepsDescription>
<LPR_SettingsIntervalLabel>Render interval (every X days)</LPR_SettingsIntervalLabel>
<LPR_SettingsIntervalDescription>Choose the render interval, so how often a progress image should be taken. You can choose a frequency between once a quadrum and hourly.</LPR_SettingsIntervalDescription>
<LPR_SettingsTimeOfDayLabel>Render time of the day / Hour offset</LPR_SettingsTimeOfDayLabel>
Expand All @@ -71,4 +71,4 @@
<LPR_SettingsCreateSubdirsLabel>Create subdirectories for each world</LPR_SettingsCreateSubdirsLabel>
<LPR_SettingsCreateSubdirsDescription>Enable this if you want rendered images to be stored in subdirectories for each game/world by the world seed.</LPR_SettingsCreateSubdirsDescription>

</LanguageData>
</LanguageData>