Update game dependencies to 2025 patch and Nautilus compatibility #5
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Modernize CyclopsDockingMod and improve compatibility
Refactored namespaces and constructors for consistency and updated
BaseItemto useUnityEngine.Sprite. Migrated dependencymanagement to NuGet packages, replacing manual DLL references
with modernized
<PackageReference>entries inCyclopsDockingMod.csproj.Refactored
CyclopsHatchConnectorandBuilderFixerfor improvedreadability, maintainability, and compatibility with updated
Subnautica modding frameworks. Enhanced animation handling,
prefab instantiation, and asset loading logic.
Performed general code cleanup, removing redundant logic and
improving formatting. Updated the build process to ensure proper
plugin deployment to the
BepInExdirectory.