Hack for runtime loading of WAV files #2760
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Loading loose WAV audio clip files is completely broken. On current Unity version (
2019.4) it just falls back to the default DF audio files (presumably because the returned AudioClip is null), but on Unity2022.3it fails to fall back (presumably because the returned AudioClip is not null, just empty) so there is no sound at all. Loading of loose OGG music files works just fine though.I don't know why, but setting WAV files to load streamed fixes this issue. 🤷