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* Use a separate tree registry for tree placement * Initialize the registries on the other platforms * Add the tree type system to the registry converter * Allow CoralTree features * Add 1.21.9 adapter changes * Apply PR feedback * Re-add existing Bukkit implementation (cherry picked from commit c561b0d96cec44c1038ff3b3b9d3e07baee963e5) Co-authored-by: SirYwell <hannesgreule@outlook.de>
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Please take a moment and address the merge conflicts of your pull request. Thanks! |
# Conflicts: # gradle/libs.versions.toml
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I tested this PR . One note a //copy -e and //paste -e result in missing entities and error |
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further testing .issues with craftbook 5 https://discord.com/channels/80853743897149440/196180911098822656/1501883497709572147 https://athion.net/ISPaster/paste/view/cb738956f4114755b78cd1194c01b4b9 |
That seems unrelated to the Minecraft update, please report it as a separate issue. |
Description
Significant changes so far:
The WE adapters aren't packaged in
ext.fawebut in the same location as in WE. In future, we might want to move the FAWE-specific classes to their own package undercom.fastasyncworldedit.bukkit.adapteror something like that.TODO
Submitter Checklist
@since TODO.