Framework that provides a simple WebSocket multiplayer architecture.
In order to use the server side of this library, you will need to add WebSocketSharp to your project.
- Download the package: https://www.nuget.org/packages/WebSocketSharp
- Unpack the downloaded .nupkg archive
- Copy
lib/websocket-sharp.dllandlib/websocket-sharp.xmlinto theAssets/Pluginsfolder of your Unity project