Skip to content

Releases: GoMudEngine/GoMud

GoMud v0.9.2

23 Apr 19:47
f2e0da0

Choose a tag to compare

v0.9.2 improves GoMud’s reliability and security while substantially expanding its web client, admin, and runtime capabilities.

It also strengthens CI, build, and prerelease automation to make releases more consistent and maintainable.


Highlights

Stability Improvements

  • Fixed multiple server crash scenarios
  • Fixed a range of gameplay, runtime, and platform-specific bugs
  • General bug fixes and internal cleanup

Security Enhancements

  • Migrated password storage to bcrypt hashing
  • LetsEncrypt HTTPS support
  • Added HTTPS setup helper: make https-setup

Web Client & Admin Improvements

  • Expanded web client mapper functionality
  • Added GMCP logging and helpfile support
  • Added new web client windows and trigger FX enhancements
  • Improved the admin UI and admin API
  • General usability and quality-of-life improvements

Runtime & Gameplay Features

  • Added copyover support (restart without disconnecting players)
  • Added SSH connection support
  • Added auto-migration support
  • Added persistent visited-room tracking
  • Added item purchase scripting improvements
  • Added new gameplay and world features, including modules and admin tooling improvements

Developer & Deployment Improvements

  • Automated binary builds and prerelease publishing
  • Fixed Windows cross-build issues
  • Stabilized JavaScript linting workflow
  • Improved CI reliability and release workflow behavior
  • Strengthened test and validation coverage

What's Changed

  • Added auto-migration support
  • Fixed an infinite leveling bug when race TNLScale is 0 or missing
  • Moved biome definitions to YAML configuration with hot reload support
  • Added item purchase scripting improvements
  • Added a skill use event and disabled the auto-tag workflow
  • Fixed multiple gameplay, runtime, and platform-specific bugs
  • Fixed several server crash scenarios, including nil pointer dereferences in connection handling
  • Improved connection handler safety with safer type assertions
  • Updated server start and stop log messages to use Info instead of Error
  • Fixed an overflow issue with ephemeralRoomIdMinimum on 32-bit systems
  • Added internal authorization checks to system commands
  • Replaced SHA256 password hashing with bcrypt and fixed related file permissions
  • Added first-time admin password setup and forced password change handling for plaintext default credentials
  • Refactored GitHub Actions CI pipelines
  • Added copyover support
  • Fixed Discord notification workflow issues
  • Added persistent full-world visited-room tracking
  • Expanded the web client with mapper improvements, GMCP logging and helpfiles, trigger FX, new windows, and general usability improvements
  • Added gambling, zombie mode, MudMail, and storage modules
  • Added SSH connection support
  • Stabilized JavaScript linting in CI
  • Automated binary builds and prerelease publishing
  • Fixed Windows-specific build failures
  • Improved release workflow behavior and version detection
  • Consolidated prerelease handling for master builds
  • Added HTTPS improvements, including redirect tightening, manual setup helpers, automatic HTTPS runtime support, and related admin/documentation updates
  • Expanded the admin UI and admin API, including reset-admin-password tooling and broader admin/theme/module updates
  • Standardized Go version declarations
  • Updated vendored/third-party JavaScript lint exclusions
  • Updated AGENTS.md files to improve AI tooling support
  • Bumped GoMud version to v0.9.2

Contributors


Full Changelog: v0.9.1...v0.9.2

prerelease

21 Apr 17:11
d93d814

Choose a tag to compare

prerelease Pre-release
Pre-release

Rolling prerelease build from master.

  • Version: 0.9.2
  • Commit: bd514f71a2c90eb6d75638f9c6ad04434afeed33
  • Published: 2026-04-26T22:02:57Z
  • Changes since: v0.9.2

This release is replaced on each successful merge to master.
For permanent downloadable builds, use the numbered releases.

What's Changed

Full Changelog: v0.9.2...release-notes-24968098728-1

pre-20260421060700-68ac5fe

21 Apr 06:10
68ac5fe

Choose a tag to compare

Pre-release

What's Changed

Full Changelog: pre-20260421050050-381bc82...pre-20260421060700-68ac5fe

pre-20260421050050-381bc82

21 Apr 05:03

Choose a tag to compare

pre-20260421043847-0ba5a85

21 Apr 04:41
0ba5a85

Choose a tag to compare

Pre-release

What's Changed

Full Changelog: pre-20260421040535-6772d26...pre-20260421043847-0ba5a85

pre-20260421040535-6772d26

21 Apr 04:08
6772d26

Choose a tag to compare

Pre-release

What's Changed

Full Changelog: pre-20260420234815-cc4ab34...pre-20260421040535-6772d26

pre-20260420234815-cc4ab34

20 Apr 23:51
cc4ab34

Choose a tag to compare

Pre-release

What's Changed

  • Webclient 3dmap improvements & zombie mode improvements by @Volte6 in #510

Full Changelog: pre-20260420202315-ad55a88...pre-20260420234815-cc4ab34

pre-20260420202315-ad55a88

20 Apr 20:26
ad55a88

Choose a tag to compare

Pre-release

What's Changed

Full Changelog: pre-20260420165114-5419b7d...pre-20260420202315-ad55a88

pre-20260420172955-e23bdf4

20 Apr 17:32
e23bdf4

Choose a tag to compare

Pre-release

Manual prerelease build from ci/bunch-prereleases-together.

  • Version: 0.9.1
  • Commit: e23bdf4db50c2d0c9dca39a63384f4ebeef30af8
  • Published: 2026-04-20T17:32:43Z
  • Changes since: v0.9.1

This is an ad hoc prerelease for the selected ref and does not replace the rolling master prerelease.
For permanent downloadable builds, use the numbered releases.

What's Changed

New Contributors

Full Changelog: v0.9.1...release-notes-24680744529-1

pre-20260420165114-5419b7d

20 Apr 16:54
5419b7d

Choose a tag to compare

Pre-release

What's Changed

Full Changelog: pre-20260420164803-c44088b...pre-20260420165114-5419b7d