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Ghost Pixel Lab

Wireframe cube demo

Pocket AMOLED playground for the Waveshare ESP32-S3-Touch-AMOLED-1.8 — 3D rendering, particle / physics demos, audio experiments. Modern C++.

Hardware

The board:

Part Role
ESP32-S3R8 240 MHz, 8 MB octal PSRAM, 16 MB flash, Wi-Fi 4 + BLE 5
SH8601 1.8" AMOLED, 368 × 448, QSPI
FT3168 capacitive touch
QMI8658 6-axis IMU (gyro + accelerometer)
ES8311 mono audio codec + on-board speaker + MEMS microphone
AXP2101 power management, LiPo charging + battery telemetry
PCF85063 RTC with backup-battery pads
TCA9554 8-bit I/O expander (drives LCD / TP reset internally)

Product page: https://www.waveshare.com/esp32-s3-touch-amoled-1.8.htm

All peripherals live behind board::* modules in src/board/, so demos in main.cpp only deal with framebuffers and logic.

Current demo

src/main.cpp — wireframe 3D cube with a scrolling marquee, orientation driven by the IMU through a complementary filter. Tilt the board, the cube tilts with it.

Build & flash

Requires PlatformIO.

pio run -t upload      # build + flash
pio device monitor     # serial @ 115200

Board target and flags are in platformio.ini.

Layout

src/
  main.cpp      # current experiment
  board/        # hardware modules (display, imu, audio, power, ...)
include/        # shared headers
lib/            # project-local libraries

Status

Sandbox repo. Things change, demos get replaced, APIs are not stable.

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Pocket AMOLED playground for the ESP32-S3-Touch-AMOLED-1.8 — 3D rendering, particle/physics demos, audio experiments. Modern C++

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