Remove bauble shield copied shield handling via onLivingAttack#11
Remove bauble shield copied shield handling via onLivingAttack#11cdstk wants to merge 1 commit intoFermiumModding:mainfrom
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Im confused on this patch, the original code appears it would only prevent damage over 5 from breaking the shield, but damage less than 5 would still break it |
The shield being unusable is already implemented in Bountiful Baubles BB intended for the Shield to never break but become unusable at 0 durability remaining. onLivingAttack tries to limits dura damage dealt to the Shield to the point that it will trigger the unusable condition, but will not be broken. Discord report with video of fast Dura Shred When using ShieldBreak, a Bauble Shield would run both the original custom onLivingAttack handling and ShieldBreak's handling, thus making the Shield take extra dura damage to fully break. |
Better version of the disaster from my previous FermiumModding/RLMixins#35
Removes the modified copy of vanilla shield handling onLivingAttack, which caused increased durability damage that could rapidly destroy the shield from an attack that was active every tick.
Restores the intended 0 durability unusable state as it was intended to never be breakable like an Elytra.