Hi! I'm Fantamomo, a developer who loves creating projects for fun and the joy of programming.
I mainly work with Kotlin, but I also enjoy coding in Java, Python, HTML, CSS, JavaScript, and SQL.
My projects often come from spontaneous ideas—if something seems fun to build, I dive right in. I focus on clean, high-quality code, and I typically release projects only once they are mature.
A non-commercial Minecraft plugin inspired by Among Us, fully recreated using vanilla Minecraft mechanics without any original assets.
🔗 https://github.com/Fantamomo/Among-Us-in-Minecraft
A Kotlin-first DSL and structured middleware framework built on top of Mojang's Brigadier, adding type-safety and guards while preserving full compatibility.
🔗 https://github.com/Fantamomo/brigadier-kt
A fully type-safe Kotlin DSL wrapper for Adventure Components, providing expressive builders while keeping complete API compatibility.
🔗 https://github.com/Fantamomo/kotlin-adventure
A lightweight, type-safe event system for Kotlin Multiplatform supporting synchronous and suspend dispatch with a clean, minimal API.
🔗 https://github.com/Fantamomo/K-Event
I code primarily for fun, always striving to create useful and polished projects, even if it takes multiple attempts to get them just right.