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52 changes: 52 additions & 0 deletions docs/marketplace/Addons/tinkers/Docs/Gadgets & Slime/berry_bush.md
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---
title: Berry Bushes
---

![Berry Bushes](../../_assets/images/tinkers_berrybushes.png)

Berry Bushes can naturally spawn throughout your world, though they are quite rare—so keep an eye out!

When broken, Berry Bushes drop Berry Bush Seeds.

However, if you interact with a fully grown Berry Bush instead of breaking it, you'll harvest 2 to 4 Berries.

To grow your own Berry Bushes, you'll need Berry Bush Seeds, which can only be obtained by breaking wild bushes or trading for them.

Once you've harvested enough Berries, you have two options: eat them or smelt them.

### Smelting Berries

Smelting Berries will yield either Nuggets or Shards, depending on the type of resource.

You can then combine 9 Nuggets or 9 Shards to craft an Ingot, Emerald, or Diamond, based on what the Berry produced.

```crafting smelting
ftbtc:item/diamond_berries
coal
result: ftbtc:item/diamond_shard, 1
```

### Eating Berries

When you eat an Ore Berry you will get a specific effect.

Diamond - Health Boost for 30s
Emerald - Hero of the village for 30s
Gold - Speed for 30s
Iron - Resistance for 30s
Copper - Haste for 30s
XP - Adds 5 xp to the player

![Berries](../../_assets/images/tinkers_berries.png)

## Berry Bundle

```crafting table
bundle ftbtc:#berries -
result: ftbtc:item/berry_bundle, 1
```

The Berry Bundle is a special type of bundle designed specifically to hold Ore Berries.

It functions just like a regular bundle, with the same limitations—able to hold up to 64 items total, regardless of item type or stack size.

22 changes: 22 additions & 0 deletions docs/marketplace/Addons/tinkers/Docs/Gadgets & Slime/cheese.md
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---
title: Cheese
---

![Cheese](../../_assets/images/tinkers_cheese.png)

Cheese is a new food item introduced in Tinkers’ Construct, available in both Blocks and Ingots.

Eating a Block of Cheese will clear any active effects and return 3 Cheese Ingots.

Consuming a Cheese Ingot also clears all active effects, but does not return anything.


## Making Cheese

![](../../_assets/images/tinkers_cheese_block.png)

Pour a Bucket of Milk directly into a Casting Basin. Over time, the milk will solidify into a Cheese Block.

![](../../_assets/images/tinkers_cheese_ingot.png)

Place an Ingot Cast onto the Casting Table, then pour a Copper Can of Milk into it. The milk will solidify into a Cheese Ingot.
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Expand Up @@ -89,4 +89,11 @@ It’s effective for lighting up hard-to-reach areas without exposing yourself t

An EFLN is a throwable TNT-like ball that explodes on impact, which is primarily used in mining circumstances.

What does EFLN even mean? Explosive Flint of course!
What does EFLN even mean? Explosive Flint of course!

### Drying Rack

Mount the Drying Rack on a wall to dry raw meat or fish items over time.

After 30-60 seconds, the food item will dry into jerky

45 changes: 45 additions & 0 deletions docs/marketplace/Addons/tinkers/Docs/Gadgets & Slime/islands.md
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---
title: Islands
---

## Sky Slime Island

![Sky slime island](../../_assets/images/tinkers-sky-slime-island.png)

Skyslime Islands can be found floating above the terrain throughout the Overworld.

According to legend, Skyslimes were once invaders from another realm, though they now remain mostly confined to the areas surrounding these islands.

## Earth Slime Island

![Earth slime island](../../_assets/images/tinkers-earth-slime-island.png)

Earth slime Islands can occasionally be found in the oceans of the Overworld, appearing less alien than their Sky slime counterparts.

These islands serve as a reliable source for obtaining more of the common green Slime.

## Clay Island

![Clay island](../../_assets/images/tinkers-clay-island.png)

Clay Islands are unusual compared to other slime islands, as they appear more like part of the Overworld than a slime-infested biome.

These islands are home to a strange type of clay-based slime I've named "Terracubes."

Terracubes can't jump very high and seem to only spawn on islands found in Mesa biomes.

## Scarlet Slime Island

![Scarlet slime island](../../_assets/images/tinkers-scarlet-slime-island.png)

Scarlet Islands can occasionally be found in the lava oceans of the Nether.

These islands are the only known habitat of the elusive Scarlet Slime.

## Enderslime Island

![Ender slime island](../../_assets/images/tinkers-enderslime-island.png)

Enderslime Islands can be found scattered around the outer islands of the End, serving as breeding grounds for Enderslimes.

I believe that Skyslimes and Enderslimes were once the same species, but living in their separate environments has caused them to evolve differently.
6 changes: 2 additions & 4 deletions docs/marketplace/Addons/tinkers/Docs/Gadgets & Slime/slime.md
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Expand Up @@ -25,9 +25,7 @@ Here's the you can find:

![Earth Slime](../../_assets/images/tinkers-earth_slime.webp)

Earth Slimes can be found naturally in Swamp biomes.

But if you plant an Earth Slime Bean on Grass, an Earth Slime Island will emerge from the Ground!
Earth Slimes can be found naturally in Swamp biomes.

When killed, they drop Slimeballs.

Expand Down Expand Up @@ -93,4 +91,4 @@ They won’t grow naturally, they need to be forced grown using Bonemeal.

You can create Liquid Slime by melting Slime in a smeltery setup.

Liquid Slime is primarily used for creating a new armour set, maybe other uses will be discovered in the future...
Liquid Slime is primarily used for creating a new armour set, maybe other uses will be discovered in the future...

This file was deleted.

14 changes: 12 additions & 2 deletions docs/marketplace/Addons/tinkers/Docs/Getting Started/index.md
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Expand Up @@ -67,7 +67,7 @@ Crafting more Blank Patterns is quick and easy.

![Tinkers' Station Usage](../../_assets/images/tinkers-tinkers_station_usage.png)

TThe Forge Beckons... Craft Your First Tool!
The Forge Beckons... Craft Your First Tool!

You've conquered the initial steps of your tinkering journey! Now, it's time to unleash your creativity and forge your very first custom tool.

Expand All @@ -77,4 +77,14 @@ Once you've meticulously crafted all the parts, head over to the Tinker Station.

While advanced modifications aren't available in the current version, keep your eyes peeled for future updates. The possibilities for customization are bound to expand!

*For Weapons like Swords or Cleavers, you will need a Tinkers' Anvil.*
*For Weapons like Swords or Cleavers, you will need a Tinkers' Anvil.*

### Tin Ore

Tinkers' Construct 3.0 introduces Tin as a new material. Tin One can be found deep underground, typically in the same layers where Copper One generates.

While Tin has a few uses, its primary purpose is to be combined with Copper to create the Bronze alloy.

Other uses include crafting Tin Cans and decorative Tin Blocks.

Tin comes in several forms: Raw Tin, Tin Nuggets, Tin Ingots, Tin Blocks, and Raw Tin Blocks.
55 changes: 27 additions & 28 deletions docs/marketplace/Addons/tinkers/Docs/Getting Started/tier_1.md
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Expand Up @@ -19,53 +19,52 @@ Here's all the Tier 1 Materials:
![Pickaxe Head](../../_assets/images/parts/pickaxe_head_wood.png) ![Axe Head](../../_assets/images/parts/axe_head_wood.png) ![Shoel Head](../../_assets/images/parts/shoel_head_wood.png) ![Dagger Blade](../../_assets/images/parts/dagger_blade_wood.png) ![Sword Blade](../../_assets/images/parts/sword_blade_wood.png) ![Cleaver Blade](../../_assets/images/parts/cleaver_blade_wood.png)

**Tool Head**
- Durabilty: 60
- Harvest Tier: Wood
- Mining Speed: 2
- Attack Damage: 0
- Trait: Cultivation
- Durabilty: **55**
- Harvest Tier: **Wood**
- Mining Speed: **2.25**
- Attack Damage: **1.05**
- Trait: **Cultivation**

**Tool Handle/Guard**
- Durabilty: 1x
- Attack Damage: 1x

**Trait**: Cultivation
- Durabilty: **0.75x**
- Mining Speed: **0.7x**
- Attack Damage: **0.5x**
- Trait: **Cultivation**

### Stone
![Pickaxe Head](../../_assets/images/parts/pickaxe_head_stone.png) ![Axe Head](../../_assets/images/parts/axe_head_stone.png) ![Shoel Head](../../_assets/images/parts/shoel_head_stone.png) ![Dagger Blade](../../_assets/images/parts/dagger_blade_stone.png) ![Sword Blade](../../_assets/images/parts/sword_blade_stone.png) ![Cleaver Blade](../../_assets/images/parts/cleaver_blade_stone.png)

**Tool Head**
- Durabilty: 130
- Harvest Tier: Stone
- Mining Speed: 4
- Attack Damage: 1
- Durabilty: **125**
- Harvest Tier: **Stone**
- Mining Speed: **3.5**
- Attack Damage: **1.25**
- Trait: **Summoner**

**Tool Handle/Guard**
- Durabilty: 0.9x
- Attack Damage: 1x

**Trait**: Summoner
- Durabilty: **0.6x**
- Mining Speed: **1.2x**
- Attack Damage: **1x**
- Trait: **Summoner**

### Bone
![Pickaxe Head](../../_assets/images/parts/pickaxe_head_bone.png) ![Axe Head](../../_assets/images/parts/axe_head_bone.png) ![Shoel Head](../../_assets/images/parts/shoel_head_bone.png) ![Dagger Blade](../../_assets/images/parts/dagger_blade_bone.png) ![Sword Blade](../../_assets/images/parts/sword_blade_bone.png) ![Cleaver Blade](../../_assets/images/parts/cleaver_blade_bone.png)

**Tool Head**
- Durabilty: 100
- Harvest Tier: Stone
- Mining Speed: 2.5
- Attack Damage: 1.25
- Trait: Undead
- Durabilty: **100**
- Harvest Tier: **Stone**
- Mining Speed: **2.5**
- Attack Damage: **1.25**
- Trait: **Undead**

**Tool Handle/Guard**
- Durabilty: 0.75x
- Attack Damage: 1x

**Trait**: Undead
- Durabilty: **0.75x**
- Mining Speed: **1x**
- Attack Damage: **1x**
- Trait: **Undead**

### String
![Binding](../../_assets/images/parts/binding_string.png)

**Binding**
- Holds your tools together.

**Trait**: Stringy
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Expand Up @@ -10,19 +10,15 @@ sidebar_position: 5
Materials have special abilities called traits.

Here are the Tier 1 Traits:
- [**Stringy**](./tier_1_traits.md#stringy)
- [**Cultivation**](./tier_1_traits.md#cultivation)
- [**Summoner**](./tier_1_traits.md#summoner)
- [**Undead**](./tier_1_traits.md#undead)

### Stringy
- Spiders and sheep will now drop string when defeated.

### Cultivation
- Increases the chance of obtaining more items from crops when harvesting.

### Summoner
- Stone and End Stone have a rare chance to spawn Silverfish and Endermites, respectively.

### Undead
- Striking undead mobs like zombies and husks transforms them into skeletons. Additionally, all defeated mobs now drop bones and bonemeal.
- Striking undead mobs like zombies and husks transforms them into skeletons. Additionally, all defeated mobs now drop bones and bonemeal.
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Expand Up @@ -16,7 +16,12 @@ Here are the Tier 1 Traits:

### Repair Kits

![Repair Kit Recipe](../../_assets/images/tinkers-repair_kit_recipe.png)
```crafting table,Part Builder
- cobblestone -
cobblestone ftbtc:item/pattern_repair_kit cobblestone
- cobblestone -
result: ftbtc:item/stone_repair_kit
```

Use tool repair kits to restore the health of your weapons and tools.

Expand All @@ -42,4 +47,4 @@ This will consume the repair kit and restore the durability of your tool.

*Additionally, helpful notifications will appear as your tool's durability drops, warning you when it reaches 25, 10 and 1 durability remaining. Aim to repair your tools before they break completely.*

![Repair Kit Off-hand](../../_assets/images/tinkers-repair_kit_offhand.webp)
![Repair Kit Off-hand](../../_assets/images/tinkers-repair_kit_offhand.webp)
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