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Description

Describe the changes
see title

What is the current behavior? (You can also link to an open issue here)
Currently whenever Spawn is called for a custom item, the item used to create the pickup is never destroyed

What is the new behavior? (if this is a feature change)
Now the item is destroyed (and it's done only in our version where we create the item as to not break others plugins)

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)

Other information:


Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)
  • Documentations

Submission checklist

  • I have checked the project can be compiled
  • I have tested my changes and it worked as expected

Patches (if there are any changes related to Harmony patches)

  • I have checked no IL patching errors in the console

Other

  • Still requires more testing

@louis1706 louis1706 merged commit 8b755ad into ExMod-Team:dev Jan 17, 2026
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2 participants