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Binary file added BGA2EditorGUI.exe
Binary file not shown.
257 changes: 257 additions & 0 deletions Window.py
Original file line number Diff line number Diff line change
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import sys
import os
import mmap
import shutil
from PyQt5.QtWidgets import QApplication, QWidget, QMainWindow, QPushButton, QLabel, QLineEdit, QFileDialog, QMessageBox
from PyQt5.QtGui import QIcon, QFont
from PyQt5.QtCore import pyqtSlot

import BGA2Editor

class BGA2:
def __init__(self, save_file):
shutil.copyfile(save_file, save_file + '.bak')

with open(save_file, 'rb+') as Profile:
self.ProfileMM = mmap.mmap(Profile.fileno(), 0)

self.ProfileMM.seek(0)
self.ProfileMM.seek(self.ProfileMM.find(b'\x45\x6E\x75\x6D\x46\x61\x63\x74\x69\x6F\x6E\x00')+13) #EnumFaction
StrLength = int.from_bytes(self.ProfileMM.read(4),sys.byteorder)
self.ProfileMM.seek(13,os.SEEK_CUR)
Faction = self.ProfileMM.read(StrLength-14).decode("utf-8").title()

Difficulty = self.ProfileMM.find(b'\x45\x6E\x75\x6D\x44\x69\x66\x66\x69\x63\x75\x6C\x74\x79') #EnumDifficulty
if (Difficulty == -1): #If difficulty is EASY there is no EnumDifficulty field so this will fail
Difficulty = "Easy"
else:
self.ProfileMM.seek(Difficulty+16)
StrLength = int.from_bytes(self.ProfileMM.read(4),sys.byteorder)
self.ProfileMM.seek(16, os.SEEK_CUR)
Difficulty = self.ProfileMM.read(StrLength-17).decode("utf-8").title()

OffsetStr = "CampaignCommander_" + Faction + "_C"
self.ProfileMM.seek(self.ProfileMM.find(OffsetStr.encode())+len(OffsetStr)+6)
self.CampaignOffset = self.ProfileMM.tell()
Level = int.from_bytes(self.ProfileMM.read(4),sys.byteorder)
Renown = int.from_bytes(self.ProfileMM.read(4),sys.byteorder)
self.ProfileMM.seek(5,os.SEEK_CUR)
Leadership = int.from_bytes(self.ProfileMM.read(4),sys.byteorder)
Income = int.from_bytes(self.ProfileMM.read(4),sys.byteorder)
UpgradePoints = int.from_bytes(self.ProfileMM.read(4),sys.byteorder)
self.ProfileMM.seek(self.ProfileMM.find("Game_ProperNoun_GenericFleetName".encode())-12)
FleetPoints = int.from_bytes(self.ProfileMM.read(4),sys.byteorder)
self.ProfileMM.seek(self.ProfileMM.find(b'\xD2\x02\x96\x49')+4) #No clue what this is, but it seems to provide the correct location
BattlePlans = int.from_bytes(self.ProfileMM.read(4),sys.byteorder)

self.ProfileMM.seek(0)

self.difficulty = Difficulty
self.faction = Faction
self.level = Level
self.renown = Renown
self.leadership = Leadership
self.fleetpoints = FleetPoints
self.income = Income
self.upgradepoints = UpgradePoints
self.battleplans = BattlePlans
self.heal = False
self.max = False


def __del__(self):
self.ProfileMM.flush()


def write(self):
self.ProfileMM.seek(self.CampaignOffset+4)
self.ProfileMM.write(self.renown.to_bytes(4,sys.byteorder))

self.ProfileMM.seek(self.CampaignOffset+13)
self.ProfileMM.write(self.leadership.to_bytes(4,sys.byteorder))

self.ProfileMM.seek(self.ProfileMM.find("Game_ProperNoun_GenericFleetName".encode())-12)
self.ProfileMM.write(self.fleetpoints.to_bytes(4,sys.byteorder))

self.ProfileMM.seek(self.CampaignOffset+17)
self.ProfileMM.write(self.income.to_bytes(4,sys.byteorder))

self.ProfileMM.seek(self.CampaignOffset+21)
self.ProfileMM.write(self.upgradepoints.to_bytes(4,sys.byteorder))

self.ProfileMM.seek(self.ProfileMM.find(b'\xD2\x02\x96\x49')+4)
self.ProfileMM.write(self.battleplans.to_bytes(4,sys.byteorder))

if self.heal:
BGA2Editor.EditShips(self.ProfileMM, self.faction,0)

if self.max:
BGA2Editor.EditShips(self.ProfileMM, self.faction,1)


def display(self):
print('''
Faction: {}
Difficulty: {}
Level: {}
Renown: {}
Leadership: {}
FleetPoints: {}
Income: {}
UpgradePoints: {}
BattlePlans: {}
Heal Ships: {}
Max Ships: {}
'''.format(self.faction, self.difficulty, self.level, self.renown, self.leadership, self.fleetpoints,
self.income, self.upgradepoints, self.battleplans, self.heal, self.max))


class MyWindow(QMainWindow):
def __init__(self, path):
super().__init__()

self.path = path

self.title = 'BGA2 Save Editor'
self.left = 100
self.top = 100
self.width = 640
self.height = 480

self.initUI()


def initUI(self):
self.setWindowTitle(self.title)
self.setGeometry(self.left, self.top, self.width, self.height)
font = QFont()
font.setPointSize(15)
self.setFont(font)

self.openFileDialog()
self.sav_data = BGA2(self.filename)

self.statusBar().showMessage('File: ' + self.filename)

label_faction = QLabel('Faction: ', self)
label_faction.move(0, 10)
label_faction_val = QLabel(self.sav_data.faction, self)
label_faction_val.move(180, 10)

label_difficulty = QLabel('Difficulty: ', self)
label_difficulty.move(0, 50)
label_difficulty_val = QLabel(self.sav_data.difficulty, self)
label_difficulty_val.move(180, 50)

label_level = QLabel('Level: ', self)
label_level.move(0, 90)
label_level_val = QLabel(str(self.sav_data.level), self)
label_level_val.move(180, 90)

label_renown = QLabel('Renown:', self)
label_renown.move(0, 130)
self.edit_renown = QLineEdit(self)
self.edit_renown.move(180, 130)
self.edit_renown.resize(80, 40)
self.edit_renown.setText(str(self.sav_data.renown))

label_leadership = QLabel('Leadership:', self)
label_leadership.move(0, 180)
label_leadership.resize(120, 40)
self.edit_leadership = QLineEdit(self)
self.edit_leadership.move(180, 180)
self.edit_leadership.resize(80, 40)
self.edit_leadership.setText(str(self.sav_data.leadership))

label_fleetpoints = QLabel('Fleet Points:', self)
label_fleetpoints.move(0, 230)
label_fleetpoints.resize(140, 40)
self.edit_fleetpoints = QLineEdit(self)
self.edit_fleetpoints.move(180, 230)
self.edit_fleetpoints.resize(80, 40)
self.edit_fleetpoints.setText(str(self.sav_data.fleetpoints))

label_income = QLabel('Income:', self)
label_income.move(0, 280)
self.edit_income = QLineEdit(self)
self.edit_income.move(180, 280)
self.edit_income.resize(80, 40)
self.edit_income.setText(str(self.sav_data.income))

label_upgradepoints = QLabel('Upgrade Points:', self)
label_upgradepoints.move(0, 330)
label_upgradepoints.resize(140, 40)
self.edit_upgradepoints = QLineEdit(self)
self.edit_upgradepoints.move(180, 330)
self.edit_upgradepoints.resize(80, 40)
self.edit_upgradepoints.setText(str(self.sav_data.upgradepoints))

label_battleplans = QLabel('Battle Plans:', self)
label_battleplans.move(370, 10)
label_battleplans.resize(140, 40)
self.edit_battleplans = QLineEdit(self)
self.edit_battleplans.move(510, 10)
self.edit_battleplans.resize(80, 40)
self.edit_battleplans.setText(str(self.sav_data.battleplans))

heal_button = QPushButton('Heal Ships', self)
heal_button.setToolTip('Heal all ships')
heal_button.move(370, 60)
heal_button.clicked.connect(self.on_heal_click)

max_button = QPushButton('Max Ships', self)
max_button.setToolTip('Max the level of all ships')
max_button.move(370, 110)
max_button.clicked.connect(self.on_max_click)

save_button = QPushButton('Save', self)
save_button.setToolTip('Save Changes')
save_button.move(520, 430)
save_button.clicked.connect(self.on_save_click)

self.show()


def openFileDialog(self):
options = QFileDialog.Options()
options |= QFileDialog.DontUseNativeDialog
filename, _ = QFileDialog.getOpenFileName(self, "QFileDialog.getOpenFileName()", self.path, "All Files (*);;Save Files (*.sav)", options=options)
if filename:
self.filename = filename
else:
QMessageBox.warning(self, "Warning", "File Not Selected")
self.openFileDialog()


@pyqtSlot()
def on_save_click(self):
self.sav_data.renown = int(self.edit_renown.text())
self.sav_data.leadership = int(self.edit_leadership.text())
self.sav_data.fleetpoints = int(self.edit_fleetpoints.text())
self.sav_data.income = int(self.edit_income.text())
self.sav_data.upgradepoints = int(self.edit_upgradepoints.text())
self.sav_data.battleplans = int(self.edit_battleplans.text())
self.sav_data.write()

QMessageBox.about(self, 'Notice', 'Save Complete')

self.close()


@pyqtSlot()
def on_heal_click(self):
self.sav_data.heal = True


@pyqtSlot()
def on_max_click(self):
self.sav_data.max = True


if __name__ == '__main__':
path = os.path.join(os.path.expandvars("%LOCALAPPDATA%"),"BattleFleetGothic2\Saved\SaveGames\Campaign")

app = QApplication(sys.argv)

application = MyWindow(path)
app.exec_()