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36 changes: 18 additions & 18 deletions dev/Catalogue/c2tods_refresh.catalogue
Original file line number Diff line number Diff line change
Expand Up @@ -228,7 +228,7 @@ TAG "Agent Help 2 4 50202"

TAG "Agent Help 2 4 50204"
"C2DS Gelsemium Plant"
"Gelsemium Plant "
"A strange mushroom type plant that grows in very few places – the fruit is a valued medicine and will not survive off the plant for very long if the conditions are not right."

TAG "Agent Help 2 4 50217"
"C2DS Aubergine Plant"
Expand All @@ -248,11 +248,11 @@ TAG "Agent Help 2 5 50203"

TAG "Agent Help 2 5 50206"
"C2DS Spinnomosa"
"Spinnomosa "
"Likes warm, desert conditions, grows all year round (except winter) in the mornings, produces flowers at night."

TAG "Agent Help 2 5 50207"
"C2DS Spikeocausius"
"Spikeocausius "
"Likes warm, desert conditions, produces flowers in springtime nights."

TAG "Agent Help 2 6 50200"
"C2DS World Tree Leaf"
Expand Down Expand Up @@ -312,11 +312,11 @@ TAG "Agent Help 2 7 50203"

TAG "Agent Help 2 7 50204"
"C2DS Pear Flower"
"Pear Flower "
"Likes temperate/sub tropical conditions, opens sepals during the day to reveal a juicy fruit. Seeds can lay dormant during winter."

TAG "Agent Help 2 7 50205"
"C2DS Triffid Flower"
"Triffid Flower "
"This plant reproduces by sexual reproduction, and produces several seed that sits inside a protective bubble. It is a hardy species that can survive in a wide range of climates. The fruit is good source of nutrition."

TAG "Agent Help 2 7 50209"
"C2DS Foxfire Flower"
Expand Down Expand Up @@ -440,11 +440,11 @@ TAG "Agent Help 2 10 50218"

TAG "Agent Help 2 11 50200"
"C2DS Carrot"
"Carrot "
"A staple diet food for Norns and many other creatures in Albia."

TAG "Agent Help 2 11 50201"
"C2DS Potato"
"Potato "
"Another root food source for Norns, high in starch."

TAG "Agent Help 2 11 50202"
"C2DS Cheese"
Expand Down Expand Up @@ -504,35 +504,35 @@ TAG "Agent Help 2 13 50210"

TAG "Agent Help 2 14 50200"
"C2DS Bee"
"Bee "
"They will fly to flowers and bring pollen and nectar back to the hive. Bees are relatively harmless unless disturbed, in which case, run!"

TAG "Agent Help 2 14 50201"
"C2DS Queen Bee"
"Queen Bee "
"Queen of an Albian bee swarm. She will form a new nest if she finds a suitable spot."

TAG "Agent Help 2 14 50204"
"C2DS Queen Ant"
"Queen Ant "
"Queen ants will fly until they find a new locaiton suitable for a nest."

TAG "Agent Help 2 14 50205"
"C2DS Ant"
"Ant "
"Ants are busy little workers that are known to eat both desiccated root crops and rotten fruit."

TAG "Agent Help 2 14 50209"
"C2DS Wasp"
"Wasp "

TAG "Agent Help 2 15 50201"
"C2DS Snail"
"Snail "
"Not much is known about the Albian snail, but it appears harmless."

TAG "Agent Help 2 15 50202"
"C2DS Zander Fish"
"Zander Fish "
"Zander fishes school together later in the year before breeding. They are very tasty to Norns."

TAG "Agent Help 2 15 50203"
"C2DS Goldfish"
"Goldfish "
"Albian goldfishes have memories of only a few seconds."

TAG "Agent Help 2 15 50204"
"C2DS Hummingbird"
Expand All @@ -544,7 +544,7 @@ TAG "Agent Help 2 15 50205"

TAG "Agent Help 2 15 50208"
"C2DS Anemone"
"Anemone "
"Anemones are harmless, but tend to wrap up and hide when touched or interfered with."

TAG "Agent Help 2 15 50209"
"C2DS Jellyfish Polyp"
Expand All @@ -556,7 +556,7 @@ TAG "Agent Help 2 15 50212"

TAG "Agent Help 2 15 50213"
"C2DS Jellyfish"
"Jellyfish "
"The Jellyfish can be highly dangerous if touched. Its lifecycle takes it through many forms!"

TAG "Agent Help 2 15 50214"
"C2DS Jellyfish Larvae"
Expand Down Expand Up @@ -588,15 +588,15 @@ TAG "Agent Help 2 16 50201"

TAG "Agent Help 2 16 50203"
"C2DS Bat"
"Bat "
"Bats only come out at night, and can be dangerous. Eats fruits, which it fetches and takes back to its lair."

TAG "Agent Help 2 16 50210"
"C2DS Tiger Barb"
"Tiger Barb "

TAG "Agent Help 2 17 50200"
"C2DS Beehive"
"Beehive "
"Home of the Albian Bee. Inside is a queen. When the nest reaches maturity, it may swarm and release a new queen to found a new kingdom."

TAG "Agent Help 2 17 50202"
"C2DS Puffball Nest "
Expand Down
Binary file added dev/Images/moe_C2toDS_VolcDoubleFalls.c16
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Binary file added dev/Images/moe_C2toDS_sock.c16
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Binary file added dev/Images/moe_C2toDS_volcFloodOverlay.c16
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61 changes: 29 additions & 32 deletions dev/Scripts/1.0_Ambient_Sounds.cos
Original file line number Diff line number Diff line change
Expand Up @@ -582,29 +582,29 @@ setv name "whatamI?" 8
scrp 1 12 50200 9

doif name "whatamI?" eq 1
doif game "VolcanoFlooded" eq 0
*doif game "VolcanoFlooded" eq 0 and game "VolcanoGarden" eq 0

rnge 100
rnge 100

sndc "flam"
sndc "flam"

*sndc "moev"

tick rand 10 200
tick rand 10 200

anim [0 1 2 3 4 5 6 7 8 9]
anim [0 1 2 3 4 5 6 7 8 9]

over
over

pose 10
else
new: simp 2 19 50212 "moe_C2toDS_bubbles" 11 0 rand 1000 5000
mvsf 9140 49730

targ ownr
tick rand 10 200

endi
pose 10
*else
* new: simp 2 19 50212 "moe_C2toDS_bubbles" 11 0 rand 1000 5000
* mvsf 9140 49730
*
* targ ownr
tick rand 10 200
*
*endi
endi

*stim shou 10 9 100 0 22 100 0 0 0 0 0 0
Expand Down Expand Up @@ -931,7 +931,8 @@ scrp 1 12 50200 9

*Left Lava

doif name "whatamI?" eq 8 and game "VolcanoFlooded" eq 0
doif name "whatamI?" eq 8
*and game "VolcanoFlooded" eq 0 and game "VolcanoGarden" eq 0

setv va00 rand 0 4

Expand Down Expand Up @@ -977,7 +978,8 @@ scrp 1 12 50200 9

*Right Lava

doif name "whatamI?" eq 9 and game "VolcanoFlooded" eq 0
doif name "whatamI?" eq 9
* and game "VolcanoFlooded" eq 0 and game "VolcanoGarden" eq 0

setv va00 rand 0 4

Expand Down Expand Up @@ -1022,18 +1024,18 @@ scrp 1 12 50200 9
endi

doif name "whatamI?" eq 11
doif game "VolcanoFlooded" eq 0
sndl "m_wn"
elif game "VolcanoFlooded" eq 1
stpc
endi
*doif game "VolcanoFlooded" eq 0 and game "VolcanoGarden" eq 0
sndl "m_wn"
*elif game "VolcanoFlooded" eq 1 or game "VolcanoGarden" eq 0
* stpc
*endi
endi
doif name "whatamI?" eq 12
doif game "VolcanoFlooded" eq 0
sndl "moev"
elif game "VolcanoFlooded" eq 1
stpc
endi
*doif game "VolcanoFlooded" eq 0 and game "VolcanoGarden" eq 0
sndl "moev"
*elif game "VolcanoFlooded" eq 1 or game "VolcanoGarden" eq 0
* stpc
*endi
endi

endm
Expand Down Expand Up @@ -1156,8 +1158,3 @@ next
scrx 2 19 50213 10
scrx 2 19 50213 9
scrx 2 19 50213 6





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