delusion-mouse-support#440
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C;HLCC: Add "Heart" Buttons that are clickable like in C;HN (better design though). Tested both PC and Android and it responds as intended. Ready for CR. |
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PringlesGang
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The hearts don't seem to be pulsating anymore?
For cclcc the dragging seems to be based on how the distance you move your cursor over a small period of time. This means if you hold and move your cursor slowly enough, you can make it across the whole screen without triggering the swipe. Maybe it would be more intuitive if the moment you click, it registers the x position of the cursor, and the trigger activates when you move a certain distance away from that x value while dragging (in the appropriate direction)?
Also, maybe for chlcc you could adjust the "blocking" conditions to extend into the transition when you clicked on one of the buttons, because now if you are, say, in the left delusion and spam-click to go through neutral into right, you still advance a line by clicking during the transition, when the buttons are disabled (very small nitpick, but still thought I'd mention)
Other than that, looks good. Feels very intuitive
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…tes and refactor directional input handling
…teCCDelusionTrigger at the start of ChkMesSkip (TODO: fix being locked out of progressing when DelSelected)
…ow click when Pos/Neg is selected
…to stop text advance basically)
…s update to stop progress in both cases
…ame specific anymore
…wer opacity based on AnimationState and DelusionState
… passiong leftTrigger/rightTrigger around
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C;HLCC: Add "Heart" Buttons that are clickable like in C;HN (better design though).
C;CLCC: Drag trigger "circles" around.