autoloader update for VDE-Deserters#4594
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-26150433292.zip |
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Everything appears to be working correctly. However, I would recommend adding a power comp ption to the autoloaders. Currently, they will continue working even without power.
Done |
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-26481048024.zip |
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-26481154768.zip |
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-26481273637.zip |
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Added function for autoloaders to spawn with ammo for non-player factions. This way the sites that have autoloaders will spawn with ammo. To test this feature I suggest going to world map and spawning the tile VFED_ZeusComplex |
Additions
Will spawn with full ammo and the default ammo if no options are set in XML.
Changes
update Deserters autoloader to use CompProperties_AmmoListUser, and switch to allowed tag
References
n/a
Reasoning
update the patch
Alternatives
idk
Testing
Note:
autoloader have C# bug that won't load same ammo from bugs chat
Check tests you have performed: