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Patch for RimofTheFallen#4535

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danilosmatos wants to merge 9 commits into
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danilosmatos:RimOfTheFallenPATCH
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Patch for RimofTheFallen#4535
danilosmatos wants to merge 9 commits into
CombatExtended-Continued:Developmentfrom
danilosmatos:RimOfTheFallenPATCH

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@danilosmatos
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@danilosmatos danilosmatos commented Mar 30, 2026

Additions

  • CE Compatibility to the weapons, armor and helmets in the mod

References

Reasoning

  • The armor is very cool
  • The vanilla stats were horribly balanced, and it didn't mesh well with MO
  • Also, used the balance from the medieval overhaul patch as reference

Alternatives

  • None

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors
  • (For compatibility patches) ...with and without patched mod loaded
  • Playtested a colony (5 min messing around with the weapons, armours and such)

They are divided in the same xml files as the original mod, beyond that, they each have different categories inside of them to further divide it.
@danilosmatos danilosmatos requested review from a team as code owners March 30, 2026 05:07
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23728896633.zip

@github-actions github-actions Bot added the Download in Comments This PR has a zipfile download available. label Mar 30, 2026
Essentially I redid the formatting in the same way I did my next patches, since this was the first, and added the paladin's sword back again since I was debating on wether or not to use the original formatting of Superweapons.xml and weapons.xml files separately but decided against so, and forgot to put paladin's sword back again.
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23824834361.zip

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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23824881880.zip

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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23824936443.zip

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github-actions Bot commented Apr 3, 2026

You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23954576467.zip

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@N7Huntsman N7Huntsman left a comment

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The general philosophy for compatibility patches is to patch as few elements as possible to make the items functional and reasonably balanced for the parts that CE's mechanics touch. That being the case, I've got a couple of broad changes I'd like to see:

  1. Avoid touching stuff non-combat stats like Insulation_Heat or EquipDelay unless it's necessary--in general, we want to leave as much of the balance as is practical in the hands of the original mod author.
  2. For uniformity and readability, please go through and format the patches in line with how we do so in existing patches. Instead of:
	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RofF_Paladin_Armor"]/statBases/WorkToMake</xpath>
		<value><WorkToMake>30000</WorkToMake></value>
	</Operation>

We want:

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="RofF_Paladin_Armor"]/statBases/WorkToMake</xpath>
		<value>
				<WorkToMake>30000</WorkToMake>
		</value>
	</Operation>

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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-26464103141.zip

@danilosmatos danilosmatos requested a review from N7Huntsman May 26, 2026 17:27
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Sorry about the earlier messy patches, should have cleaned everything up now, if there's any problem please do send a message

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[Patch Request]: RimOfTheFallen

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