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Workshop Planning
J Irving edited this page May 3, 2015
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Structured with 30 minute chunks, with a clear explanation of what people are about to do.
- present some code,
- explain what it does,
- show the result,
- have people either fiddle with it to make it do something different; or write something similar
Show and tell
- This speaks to other stuff like making forking and committing part of the way this works.
- Have repos availabile for each project
- Use Gorilla REPL
- Clojure Distilled (make slides, use Gorilla)
- Robots
- Robocode
- joegallo/robots clojure wrapper
- krajj7/BotHack
-
Quil/Game
- First session, something very small
- mine ClojureBridge
- use early examples from Generative Art
- Pong
- First session, something very small
- Component based system
- Recommendation engine, sentiment analysis, something like that
- piping data through a series of components
- core.async
- java concurrent queue
- Everyone makes a component
- use com.stuartsierra.component to demo
- help people make one
- Wire them together at the end