Optimize editor export speed with Rust #1424
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Implement comprehensive optimizations for lightning-fast video export by leveraging hardware encoders, GPU pipelining, and frame prefetching.
This PR introduces several advanced optimizations to drastically reduce video export times. It prioritizes hardware video encoders (VideoToolbox on macOS, NVENC on Windows/Linux) with optimized settings, falling back to a highly tuned, multi-threaded
libx264software encoder. A 3-frame deep GPU rendering pipeline is implemented to overlap rendering and readback, coupled with async, double-buffered GPU readbacks. Additionally, decoders now prefetch upcoming frames, and internal pipeline buffers have been increased to handle higher throughput.