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4 changes: 3 additions & 1 deletion config/packer/1.20.json
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,9 @@
],
"exclusionMods": [],
"exclusionNamespaces": [
"cataclysm"
"cataclysm",
"alexscaves",
"biomancy"
]
},
"floating": {
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68 changes: 52 additions & 16 deletions projects/1.20/assets/biomancy/biomancy/lang/en_us.json
Original file line number Diff line number Diff line change
Expand Up @@ -53,7 +53,9 @@
"item.biomancy.hormone_secretion": "Hormone Secretion",
"item.biomancy.hormone_secretion.tooltip": "A fluid extract very rich in various hormones. A potent material for making drugs.",
"item.biomancy.toxin_extract": "Toxin Extract",
"item.biomancy.toxin_extract.tooltip": "A fluid so toxic you probably shouldn't touch it. Good for making a plethora of dubious substances.",
"item.biomancy.toxin_extract.tooltip": "A fluid so toxic you shouldn't inhale its fumes.",
"item.biomancy.acid_extract": "Gastric Juice",
"item.biomancy.acid_extract.tooltip": "A highly acidic and viscous substance which has many dubious applications. You probably shouldn't touch it.",
"item.biomancy.volatile_fluid": "Volatile Fluid",
"item.biomancy.volatile_fluid.tooltip": "A very combustible extract, however it needs further processing to be truly dangerous.",
"item.biomancy.bile": "Bile",
Expand All @@ -74,19 +76,35 @@
"item.biomancy.injector.tooltip": "A simple device which utilizes a razor sharp needle to quickly and forcefully inject Serums into Mobs and Players.\n\nCan be enchanted with:\n - Piercing: Increases the chance to pierce through armor\n - Anesthetic Touch: Nullifies the damage from the needle",
"item.biomancy.fertilizer": "Bio-Alchemical Fertilizer",
"item.biomancy.fertilizer.tooltip": "The Fertilizer induces hyper-growth in plants maturing them fully. It even affects bone-meal resistant plants such as:\n- sugarcane\n- cactus\n- nether wart\n- chorus\n\nFurthermore it has the ability to convert patches of dirt into grass or force spread mycelium.\n",
"item.biomancy.gift_sac": "Gift Sac",
"item.biomancy.gift_sac.tooltip": "Looks like some objects are wrapped in an organic layer of skin. Might be filled with items or toxin if your language is set to German.\n\nRight Click the Sac to retrieve the Items.",
"item.biomancy.acid_bucket": "Gastric Acid Bucket",
"item.biomancy.gelling_agent": "Gellant",
"item.biomancy.gelling_agent.tooltip": "A gelatinous substance which turns liquids into a gel without altering its taste and other major properties.\nUseful for increasing the stability of volatile things.",
"item.biomancy.grenade_casing": "Grenade Casing",
"item.biomancy.grenade_casing.tooltip": "Outer grenade casing made of a hard organic material designed to rupture or detonate on impact.",
"item.biomancy.toxin_grenade": "Toxin Grenade",
"item.biomancy.toxin_grenade.tooltip": "Spreads lethal toxin gas.",
"item.biomancy.acid_grenade": "Acid Grenade",
"item.biomancy.acid_grenade.tooltip": "Covers surfaces in gastric acid.",
"item.biomancy.decay_grenade": "Decay Grenade",
"item.biomancy.decay_grenade.tooltip": "Decays all soft organic matter such as plants and flesh.",
"item.biomancy.incendiary_grenade": "Incendiary Grenade",
"item.biomancy.incendiary_grenade.tooltip": "Spreads fire and is more effective against flammable blocks.",
"item.biomancy.ravenous_claws": "Ravenous Claws",
"item.biomancy.ravenous_claws.tooltip": "Extremely hungry and vicious Claws forged by starving living flesh and grafting claws onto it.\n\nRepair the famished claws by feeding them with food via the player inventory, as you would fill a bundle.\n\nKilling Mobs with these claws grants blood charges, which allow you to use the Awakened mode.",
"item.biomancy.caustic_gunblade": "Caustic Gunblade",
"item.biomancy.caustic_gunblade.tooltip": "A caustic gunblade that can alternate between melee and ranged mode and utilizes acidic ammo to damage its targets.\nThe acidic ammunition regenerates by itself after 5s of no usage.",
"item.biomancy.impaler": "[WIP] Impaler",
"item.biomancy.impaler.tooltip": "Railgun made of flesh...",
"item.biomancy.dev_arm_cannon": "[Dev Tool] Arm Cannon",
"item.biomancy.dev_arm_cannon.tooltip": "Creative/Developer Tool for testing projectiles.",
"item.biomancy.acolyte_armor_helmet": "Acolyte Helmet",
"item.biomancy.acolyte_armor_chestplate": "Acolyte Chestplate",
"item.biomancy.acolyte_armor_leggings": "Acolyte Leggings",
"item.biomancy.acolyte_armor_boots": "Acolyte Boots",
"item.biomancy.acolyte_armor_helmet": "Bio-Alchemist Helmet",
"item.biomancy.acolyte_armor_chestplate": "Bio-Alchemist Chestplate",
"item.biomancy.acolyte_armor_leggings": "Bio-Alchemist Leggings",
"item.biomancy.acolyte_armor_boots": "Bio-Alchemist Boots",
"item.biomancy.warrior_armor_helmet": "[WIP] Warrior Helmet",
"item.biomancy.warrior_armor_chestplate": "[WIP] Warrior Chestplate",
"item.biomancy.warrior_armor_leggings": "[WIP] Warrior Leggings",
"item.biomancy.warrior_armor_boots": "[WIP] Warrior Boots",
"item.biomancy.thorn_shield": "The Thorn",
"item.biomancy.thorn_shield.tooltip": "Cute but prickly shield.",
"item.biomancy.extractor": "Essence Extractor",
Expand Down Expand Up @@ -229,6 +247,8 @@
"block.biomancy.tendon_chain.tooltip": "A chain made of tendons.",
"block.biomancy.vial_holder": "Vial Holder",
"block.biomancy.vial_holder.tooltip": "Display and organize your serums.\nSneak click to bulk insert or extract vials.",
"block.biomancy.active_muscle": "Active Muscle Pad",
"block.biomancy.active_muscle.tooltip": "A jump pad that will actively launch anything towards the direction its pointing to.\n\nWhile it has no collision it will negate fall damage and friction for any entity.",
"block.biomancy.impermeable_membrane": "Impermeable Membrane",
"block.biomancy.impermeable_membrane.tooltip": "Gelatinous-like membrane reinforced with elastic fibers.",
"block.biomancy.impermeable_membrane_pane": "Impermeable Membrane Pane",
Expand All @@ -254,6 +274,8 @@
"block.biomancy.biometric_membrane.inverted": "Inverted Biometric Membrane",
"block.biomancy.biometric_membrane.inverted.unique": "Inverted Unique Biometric Membrane",
"block.biomancy.biometric_membrane.unique": "Unique Biometric Membrane",
"block.biomancy.oneway_membrane": "Oneway Membrane",
"block.biomancy.oneway_membrane.tooltip": "A special membrane that acts like a platform that is only solid on one side while allowing movement through it. Use crouch to move through the solid side.",
"block.biomancy.modular_larynx": "Modular Larynx",
"block.biomancy.modular_larynx.tooltip": "Similar to a Jukebox but made of an adaptive larynx. Capable of reproducing the sounds of a mob via the insertion of essence and redstone power.\n\nRight-Click with Mob Essence in hand to insert it.\nOr Shift Right-Click with empty hand to extract Mob Essence.\n\nYou can also use automation like Hoppers to insert and extract the Mob Essence.\n",
"block.biomancy.modular_larynx.tooltip.1": "When Placed on Soul Sand or Soil:",
Expand Down Expand Up @@ -302,6 +324,9 @@
"block.biomancy.primal_orifice.tooltip": "A grotesque, flesh mass riddled with holes, oozing gastric juices. These orifices appear to grow inside flesh mound chambers and can be harvested using buckets or bottles, yielding a highly acidic fluid.",
"block.biomancy.acid_fluid_block": "Gastric Acid",
"block.biomancy.acid_cauldron": "Gastric Acid Cauldron",
"block.biomancy.acid_splatter": "Gastric Acid Splatter",
"block.biomancy.water_gel_block": "Water Gel",
"block.biomancy.water_gel_block.tooltip": "A hydrating water gel that supplies moisture to mobs and farmland without spilling liquids everywhere.",
"fluid_type.biomancy.acid": "Acid",
"entity.biomancy.hungry_flesh_blob": "Hungry Flesh Blob",
"entity.biomancy.flesh_blob": "Flesh Blob",
Expand All @@ -324,10 +349,6 @@
"enchantment.biomancy.parasitic_metabolism.desc": "When any held or equipped living item is damaged, consumes every 1.5 seconds nutrition from a healthy players food bar to restore nutrients.",
"enchantment.biomancy.self_feeding": "Self-Feeding",
"enchantment.biomancy.self_feeding.desc": "When any held or equipped living item is damaged, consumes every 1.5 seconds nutrients from the players hotbar.",
"item.minecraft.potion.effect.biomancy.gastric_juice": "Gastric Juice",
"item.minecraft.splash_potion.effect.biomancy.gastric_juice": "Gastric Splash-Juice",
"item.minecraft.lingering_potion.effect.biomancy.gastric_juice": "Gastric Linger-Juice",
"item.minecraft.tipped_arrow.effect.biomancy.gastric_juice": "Arrow of Gastric Juice",
"item.minecraft.potion.effect.biomancy.primordial_infestation": "Potion of Primordial Infestation",
"item.minecraft.splash_potion.effect.biomancy.primordial_infestation": "Splash Potion of Primordial Infestation",
"item.minecraft.lingering_potion.effect.biomancy.primordial_infestation": "Lingering Potion of Primordial Infestation",
Expand All @@ -336,6 +357,7 @@
"effect.biomancy.armor_shred": "Armor Shred",
"effect.biomancy.libido": "Fertility",
"effect.biomancy.bleed": "Bleed",
"effect.biomancy.toxin": "Fatal Toxin",
"effect.biomancy.essence_anemia": "Essence Anemia",
"effect.biomancy.drowsy": "Drowsy",
"effect.biomancy.despoil": "Despoil",
Expand All @@ -360,6 +382,9 @@
"death.attack.biomancy.slash": "%1$s was shredded to ribbons",
"death.attack.biomancy.slash.player": "%1$s was ripped apart by %2$s",
"death.attack.biomancy.slash.item": "%1$s was eviscerate by %2$s using %3$s",
"death.attack.biomancy.toxin": "%1$s succumbed to a fatal toxin",
"death.attack.biomancy.toxin.player": "%1$s was fatally toxified by %2$s",
"death.attack.biomancy.toxin.item": "%1$s was fatally toxified by %2$s using %3$s",
"death.attack.biomancy.tooth_projectile": "[WIP]",
"death.attack.biomancy.tooth_projectile.player": "[WIP] %1$s was forcefully implanted with teeth by %2$s",
"death.attack.biomancy.tooth_projectile.item": "[WIP] %1$s received a lethal dental implant by %2$s using %3$s",
Expand All @@ -372,7 +397,8 @@
"tooltip.biomancy.bile_fuel": "Bile",
"tooltip.biomancy.blood_charge": "Blood Charge",
"tooltip.biomancy.contains_unique_dna": "Contains Unique Genetic Sequences",
"tooltip.biomancy.press_button_to": "Hold %1$s to %2$s",
"tooltip.biomancy.press_button_to": "Press %1$s to %2$s",
"tooltip.biomancy.hold_button_to": "Hold %1$s to %2$s",
"tooltip.biomancy.owner": "Owner: %1$s",
"tooltip.biomancy.slots": "Slots",
"tooltip.biomancy.drops_from": "Drops from",
Expand All @@ -393,20 +419,23 @@
"ability.biomancy.blood_explosion": "Blood Explosion",
"ability.biomancy.blood_explosion.desc": "On Bleed Stack, deals 10% of max health as damage",
"ability.biomancy.acid_coat": "Acid Coat",
"ability.biomancy.acid_coat.desc": "On Right-Click coats the blade in Acid for 10 seconds.\nFull-Strength Attacks inflict one stack of Armor Shred for 4s and one stack of Corrosion for 2s.\nCritical Hits inflict two stacks of Armor Shred for 4s.",
"ability.biomancy.acid_coat.desc": "On Right-Click coats the blade in Acid for the next two attacks.\nFull-Strength Attacks inflict one stack of Armor Shred for 4s and one stack of Corrosion for 3s.\nCritical Hits inflicts level 2 effects",
"ability.biomancy.thorny_hide": "Thorny Hide",
"ability.biomancy.thorny_hide.desc": "On successful block, deals thorns damage to the attacker",
"ability.biomancy.fleshkin_affinity": "Fleshkin Affinity",
"ability.biomancy.fleshkin_affinity.desc": "-5% Primordial Cradle Hostility",
"ability.biomancy.fleshkin_affinity.desc": "+25% Acid Resistance",
"ability.biomancy.bio_alchemical_epidermis": "Bio-Alchemical Epidermis",
"ability.biomancy.bio_alchemical_epidermis.desc": "+15% Resistance to external application of harmful Status-Effects\n -25% Injection Resistance\n -25% Injection Damage",
"ability.biomancy.bio_alchemical_epidermis.desc": "+15% Resistance to harmful Status-Effects\n +25% Injection Success\n -25% Injection Damage",
"ability.biomancy.imposing_aura": "Imposing Aura",
"ability.biomancy.imposing_aura.desc": "All nearby beings receive Weakness I",
"ability.biomancy.primordial_sight": "Primordial Sight",
"ability.biomancy.primordial_sight.desc": "Peer inside the Cradle",
"tooltip.biomancy.fire_rate": "Fire Rate",
"tooltip.biomancy.accuracy": "Accuracy",
"tooltip.biomancy.ammo": "Ammo",
"tooltip.biomancy.reload_time": "Reload Time",
"tooltip.biomancy.projectile_damage": "Projectile Damage",
"tooltip.biomancy.projectile_damage": "Damage",
"tooltip.biomancy.projectile_knock_back": "Knockback",
"tooltip.biomancy.living_tool_state_is": "The Tool is %1$s",
"state.biomancy.living_tool.broken": "Broken",
"state.biomancy.living_tool.dormant": "Dormant",
Expand Down Expand Up @@ -440,6 +469,10 @@
"sounds.biomancy.item.injector.inject": "Injecting Serum",
"sounds.biomancy.item.injector.fail": "Injection Failed",
"sounds.biomancy.item.bone_marrow.drink": "Slurping Bone Marrow",
"sounds.biomancy.item.impaler.shoot": "Shooting Impaler",
"sounds.biomancy.item.impaler.hit": "Impaler Hit",
"sounds.biomancy.item.impaler.impact": "Impaler Impact",
"sounds.biomancy.item.impaler.charge": "Impaler Charging",
"sounds.biomancy.flesh_block.hit": "Hit Fleshy Block",
"sounds.biomancy.flesh_block.place": "Place Fleshy Block",
"sounds.biomancy.flesh_block.step": "Step on Fleshy Block",
Expand Down Expand Up @@ -504,6 +537,7 @@
"sounds.biomancy.entity.flesh_chicken.ambient": "Flesh Chicken clucks",
"sounds.biomancy.entity.flesh_chicken.hurt": "Flesh Chicken hurts",
"sounds.biomancy.entity.flesh_chicken.death": "Flesh Chicken dies",
"sounds.biomancy.entity.grenade.throw": "Grenade Thrown",
"block.minecraft.banner.biomancy.mascot_base.white": "White Mascot Base",
"block.minecraft.banner.biomancy.mascot_base.orange": "Orange Mascot Base",
"block.minecraft.banner.biomancy.mascot_base.magenta": "Magenta Mascot Base",
Expand Down Expand Up @@ -552,6 +586,8 @@
"block.minecraft.banner.biomancy.mascot_accent.green": "Green Mascot Accent",
"block.minecraft.banner.biomancy.mascot_accent.red": "Red Mascot Accent",
"block.minecraft.banner.biomancy.mascot_accent.black": "Black Mascot Accent",
"painting.biomancy.jerry_provides.title": "Jerry Provides",
"painting.biomancy.jerry_provides.author": "Shroomie",
"advancements.biomancy.root.title": "Whispers in the Meat",
"advancements.biomancy.root.description": "You feel a presence in the flesh, faint whispers reach your ears:\n\n \"Raw Meat is useful...\"\n",
"advancements.biomancy.raw_meat_collection.title": "Collector of Raw Meats",
Expand Down
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