feat(texture): Implement texture_entropy and propose new workflows#69
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This commit introduces a new `texture_entropy` function, a high-performance Rust-based implementation of Shannon entropy for 2D arrays over a moving window. The new function is: - Implemented in a dedicated `src/texture.rs` module. - Parallelized using Rayon for improved performance. - Exposed to Python via PyO3. In addition, this commit includes: - Unit tests for the `texture_entropy` function, including edge cases. - A new `WORKFLOWS.md` file that proposes two new complex workflows that leverage the new function. - Benchmarks for the `texture_entropy` function, comparing its performance against a `scipy` baseline.
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This change introduces the
texture_entropyfunction, a high-performance, Rust-based implementation of Shannon entropy for 2D arrays over a moving window. The new function is parallelized for performance and exposed to Python via PyO3. The change also includes unit tests, a newWORKFLOWS.mdfile proposing two complex workflows that leverage the new function, and benchmarks comparing its performance against ascipybaseline.PR created automatically by Jules for task 9295718836396546066 started by @BnJam