Fixed build for Universal Windows Platfrom ARM (32-bit)#453
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…e compiler error in `tinyexr.h`.
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Hi,
I maintain KTX for Unity (which uses BasisU indirectly via KTX-Software) and Unity 6.0 will support UWP ARM (e.g. Hololens 1) well into 2027.
Contains two distinct fixes:
__popcnt16when building with MSC++ for UWP ARM (32-bit).fopenon MSVC/UWP only to silence compiler error intinyexr.h.I created a tiny GitHub action that ran the affected build successfully. I didn't include it in this PR, seeing that you seem to be running your CI elsewhere.
Thanks for having a look!