Skip to content
Eric Jensen edited this page Jul 31, 2016 · 3 revisions

Build and run on your iOS device

  1. Connect your iOS device to your Mac.
  2. Verify your iOS device appears in the toolbar, to the right of the run/stop buttons. If you see Generic iOS Device, click to select the attached device.
  3. Choose Product > Run in the menu bar (or press command+R) to build and run app on your iOS device.
  4. Note that if you do not have a paid Apple Developer account ($99/year) the provisioning on your app will only last for 7 days, and you will have to rebuild and reinstall it weekly. (This appears not to be documented officially, but has been widely reported anecdotally, e.g. here.)

Updating the code base

  1. If you have modified the code to add your own customization like Push Notifications that only applies to your app, make sure to commit and push your changes back to your Origin repo using git commit & git push respectively.
  2. From github.com do a pull request to get latest changes from https://github.com/loudnate/loop and merge into your Origin branch. You may have to do the merge locally and resolve any conflicts by following this guide.
  3. If you successfully do a merge using github.com, from Xcode/Source Control menu or do a git pull to update your Local repo.

Clone this wiki locally