A C# API wrapping Steam depot downloader in a sub-process utilizing Tmds.ExecFunction library.
This avoids many pitfalls of calling the original utility that has been specifically written for CLI usage. Original code remains largely unchanged to facilitate easy sync with upstream.
Warning
Does not support trimming or AOT - this stems from DepotDownloader itself.
Make sure <PublishTrimmed> and <PublishAot> are not true.
As per ExecFunction documentation, add the following to your Main method.
public static int Main(string[] args)
{
// Starting a subprocess function? [Tmds.ExecFunction]
if (ExecFunction.IsExecFunctionCommand(args))
{
return ExecFunction.Program.Main(args);
}
// Start normally..
}Prepare inputs:
var cts = new CancellationTokenSource();
var authenticator = new UserConsoleAuthenticator();
var cfg = new AppDownloadConfig
{
// AccountSettingsFileName = "custom.config",
// Username = "user",
// Password = "pass",
InstallDirectory = "C:/apps/244310",
VerifyAll = true,
AppId = 244310
};Method A) Using an async enumerable:
try
{
await foreach (var (message, isError) in DepotDownloaderApi.AppDownload(cfg, authenticator, cts.Token))
{
Console.WriteLine("DepotDownloader: " + message);
}
}
catch (DepotDownloaderApiException e)
{
Console.WriteLine("Download failed: " + e.Message);
}Method B) Using a task and message callbacks:
void MessageHandler(object sender, DataReceivedEventArgs e)
{
if (e.Data != null) Console.WriteLine("DepotDownloader: " + e.Data);
}
try
{
await DepotDownloaderApi.AppDownload(cfg, MessageHandler, MessageHandler, authenticator, cts.Token);
}
catch (DepotDownloaderApiException e)
{
Console.WriteLine("Download failed: " + e.Message);
}Pubfile download is similiar to App download, but uses PubFileDownloadConfig :
var cfg = new PubFileDownloadConfig
{
AppId = ...,
PublishedFileId = ...
};
... DepotDownloaderApi.PubFileDownload(cfg, ...)UGC download is similiar to App download, but uses UGCDownloadConfig :
var cfg = new UGCDownloadConfig
{
AppId = ...,
UGCId = ...
};
... DepotDownloaderApi.UGCDownload(cfg, ...)Returns most recent build ID for an app and a branch (default: public)
var cfg = new GetAppBuildIdConfig { AppId = ... };
try
{
uint buildId = await DepotDownloaderApi.GetAppBuildId(cfg);
}
catch (DepotDownloaderApiException e)
{
Console.WriteLine("Build ID check failed: " + e.Message);
}