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Space - Faezeh #28
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Space - Faezeh #28
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React Tic Tac ToeMajor Learning Goals/Code Review
Functional Requirements
Overall Feedback
Code Style Bonus AwardsWas the code particularly impressive in code style for any of these reasons (or more...?)
SummaryVery well done, you hit all the learning goals here. Nice work! |
| // You will need to create a method to change the square | ||
| // When it is clicked on. | ||
| // Then pass it into the squares as a callback | ||
| const onClickCallback = (id) => { |
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👍 Nice!
| const arrayEquals = (one, two) => { | ||
| return JSON.stringify(one) === JSON.stringify(two); |
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I see you saw the post in Slack. nice!
| window.location.reload(); | ||
| // found this on upmostly.com |
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That works, but you could also just do setSquares(generateSquares()); and set the player to player 1.
| const generateSquareComponents = (squares, onClickCallback) => { | ||
| // Complete this for Wave 1 | ||
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| const squareBoxes = []; |
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This works, but you could also use the .flat function.
React Tic Tac Toe
Congratulations! You're submitting your assignment. Please reflect on the assignment with these questions.
Reflection
useStateconnected?CS Fundamentals Questions
setState-- it must re-render all of the components that now have different content because of that change.What kind of data structure are the components in, and what sort of algorithms would be appropriate for React's code to "traverse" those components?
Speculate wildly about what the Big-O time complexity of that code might be.