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1.Added CHHTTPConnection to make it support iOS 6, actually it even
supports iOS 5 or below;
2.Added code to check if target is a real device, if so, write
operation will becomes synchronized, otherwise memory pressure will
cause app crash.

1.Added CHHTTPConnection to make it support iOS 6, actually it even
support iOS 5 or below;
2.Added code to check if target is a real device, if so, write
operation will becomes synchronized, otherwise memory pressure will
cause crash.
Added max concurrent count support when writing, by default, if target
is a simulator, the max concurrent count is NSIntegerMax; if a real
device, it’s 100. Tested in iTouch 4, iOS 6, it’s safe.
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